Character Balancing

Character Balancing (PvE)

 

 

◆ Barbarian

 

  Upend Hit

• [Cleaving] has been added to main skills that produce Rage bubbles.

 

 Circle Swing EX

• [Ultimate Circle Swing] cooldown decreased.

5 sec → 1 sec

• Fixed the bug preventing the casting of [Ultimate Circle Swing] when in possession of 30 or more Rage bubbles from successfully landing [Circle Swing EX].

 

 Class Mastery 2

• Increased the amount Physical ATK is increased.

30% → 40%

 

 [Awakened Passive] Weapon Mastery

• Added a specification for dealing +20% damage when inflicting a critical hit.

 

 Overtaker

• Decreased cooldown.

22 sec → 20 sec

 

 [Enhanced] Whirlwind

• Fixed the bug preventing acquisition of Rage bubbles upon use.

 

 Brutal Slash

• Added [Awakened] Cleaving to the Main Skills list in the tooltips.
※ It was already usable as a main skill but was omitted from the tooltips.

 

 Hunting Break

• Changed the skill that can increase the Ancient Power gauge. (Ancient Power gauge acquisition rate remains unchanged.)

[Circle Swing EX] → [Ultimate Circle Swing]

 

 Overtaker (Otherworldly Dragon Jade)

• Hit count increased. (ATK remains unchanged.)

5 hits → 6 hits

• Slightly increased Super Armor ATK.

• The number of hits when used as a follow-up after [Furious Bash (Dimensional Dragon Jade)] has been increased. (ATK remains the same.)

2 hits → 6 hits.

• The Super Armor ATK when used as a follow-up after [Furious Bash (Dimensional Dragon Jade)] has been increased.

 

 

 

 

 

◆ Tempest

 

 Class Mastery 2

• Adjusted to immediately return to the original skill upon use of [Astral Illusion Instant].

 

 Punch Smash

• Increased attack area.

• The sense of impact of the action has been improved.

 

 Punch Smash (Otherworldly Dragon Jade)

• The sense of impact of the action has been improved.

 

 Hurricane Uppercut

• Increased attack area.

• The sense of impact of the action has been improved.

 

 Edge Runner (Ancient Power)

• The sense of impact of the action has been improved.

 

 

 

 

 

◆ Wind Walker

 

 Spiral Kick EX

• Increased attack area.

 

 Blooming Kick EX, Blooming Kick EX (Verdure Dragon Jade)

• Increased attack area.

• Increased the size of the skill effect.

 

 Rising Storm EX

• Increased attack area.

 

 Class Mastery

• Added a specification increasing Physical ATK by 30%.

 

 Class Mastery 2

• Adjusted to immediately return to the original skill upon use of [Cyclone Kick EX Instant].

• Increased the attack area of [Cyclone Kick EX Instant].

 

 [Awakened Passive] Ride Current

• Increased the attack area of [Awakened] Rising Storm (Currents).

• Increased the attack area of the additional hit of [Awakened] Blooming Kick (Currents)'s [Normal Attack].

 

 Swift Attack (Otherworldly Dragon Jade)

• Fixed an issue where [Spirit Phantasm] could not be triggered with the [Normal Attack] button after equipping the Otherworldly Dragon Jade.

 

 Flash Kick

• Increased attack area.

 

 Spirit Phantasm

• Increased attack area.

 

 Twisted Wind (Ancient Power)

• Changed to now be usable in midair.

 

 

 

 

 

◆ Sorceress

 

 Flame Worm

• ATK increased.

503% → 1227%


 Glacial Spike

• ATK increased.

603% → 1408%

 

 Wheeling Staff

• ATK increased.

1125% → 1433%

 

 Shockwave

• ATK increased.

561% → 1121%

 

 

 

 

 

◆ Elemental Lord

 

 Flame Spark

• ATK increased.

3500% → 8600%


 Glacial Wave

• ATK increased.

2363% → 9376%

• Decreased cooldown.

12 sec → 9 sec

 

 Blizzard Storm

• ATK increased and the tooltips were improved to show the ATK per hit.

8169% → 815% ATK per hit

• Decreased cooldown.

150 sec → 90 sec

 

 Fiery Vortex

• Tooltips were improved to show the ATK per hit.

50,000% → ATK per hit 3999%

 

 

 

 

 

◆ Saleana

 

 Inferno EX

• Ancient Power gauge acquisition increased.

7.09% → 8.5%

 

 Flame Road EX, Flame Road EX (Blood Moon Dragon Jade)

• Ancient Power gauge acquisition increased.

10.64% → 15.96%

• Another skill can be used during actions.

 

 Rolling Lava EX

• Ancient Power gauge acquisition increased.

10.64% → 12.76%

 

 Class Mastery 3

• [Flame Worm] ATK increased.

+450% → +900%

• An improvement has been made so that even if [Flame Road EX] is entered more quickly after using [Flame Worm], it can still be used as a follow-up skill.

 

 [Awakened Passive] Fire Wall

• Increased attack area.

• The sense of impact of the action has been improved.

• Increased Super Armor DEF.

• The first attack now is activated more rapidly.

 

 [Awakened Passive] Fiery Vortex

• The tooltip for [Awakened] Fiery Vortex has been improved to display ATK per hit and additional explosion ATK.

50,000% → ATK per hit: 5,428%, additional explosion ATK: 81,424%

• The increased ATK per hit after learning the skill, proportional to the reduced casting time of [Awakened] Fiery Vortex, is now reflected in the skill tooltip's ATK.

• As a result of this improvement, the ratio of the additional explosion ATK has been changed to occur as follows:

150% of Total ATK (50,000%) → 1500% of per hit ATK (5428%)

 

 Summon Meteor

• ATK increased.

11607% → 15059%

Heat ATK 4643% → 6024%

 

 

 

 


◆ Elestra

 

 Freezing Field EX (Dreamy Dragon Jade)

• The sense of impact of the action has been improved.

• Increased the size of the skill effect.

 

 Frozen Spikes EX, Frozen Spikes EX (Verdure Dragon Jade)

• The sense of impact of the action has been improved.

 

 Chilling Mist EX

• The sense of impact of the action has been improved.

 

 Class Mastery 3

• [Glacial Spike] ATK increased.

+300% → +900%

 

 Glacial Field EX

• The sense of impact of the action has been improved.

 

 Ice Punisher

• Increased attack area.

• The sense of impact of the action has been improved.

 

 [Awakened] Blizzard Storm

• Tooltips were improved to show the ATK per hit.

32,674% → ATK per hit 3258%

 

 Swirling Crystal (Ancient Power)

• Increased attack area.

 

 

 

 

 

◆ Force User

 

 Due to the Smasher skill rework, skills within the skill trees of both Force User and Smasher have been added or changed.

 

 Force Mirror

• Force Mirror has been removed from the Smasher EX skill tree.

• Force Mirror's location has been changed from the Force User main skill line to the Secondary Skill line.

 

 Energy Blast

• Energy Blast, which was previously in the Smasher Awakened skill tab, has been moved to the main skill line of Force User.

• Smasher can learn Energy Blast EX from the EX skill tree.

 

 Laser Coil

• The new skill Laser Coil has been added to the Smasher Awakened Skill tab.

 

 

 

 Gravity Ball

• ATK increased.

3652% → 4895%

 

 Triple Orbs

• ATK increased.

5853% → 8921%

• Decreased cooldown.

16 sec → 14 sec

 

 Black Hole

• ATK increased.

4671% → 6499%

 

 Summon Comet

• ATK increased.

8494% → 11992%

 

 Energy Blast

• The skill's Enhancement Tag is #Main Skill (Smasher).

• The skill's actions and concept have changed.

• The skill's maximum level has been changed to Lv.15, and the ATK and cooldown have been reconfigured.

ATK: 14932%

Cooldown: 17 sec

 

 Linear Ray

• ATK Increased.

2966% → 6515%

• Corrected typos in skill tooltips and improved their readability.

 

 Spectrum Shower

• ATK increased.

339% per laser hit, 3393% per explosion → 394% per laser hit, 3547% per explosion

• Cooldown decreased.

25 sec → 20 sec

• Errors related to ATK in skill tooltips have been fixed, and their readability has been improved.

 

 Eraser

• ATK increased and the tooltips were improved to show the ATK per hit.

9198% → 863% ATK per hit

• Typos in skill tooltips have been corrected.

 

 Meteor Storm

• Tooltips have been improved to display ATK per hit and additional Giant Meteor ATK.

55500% → ATK per hit: 3964%, Giant Meteor ATK: 7929%

 

 Gravity Sphere

• ATK increased.

3000% → 6000%

 

 Force Wave

• ATK increased.

3000% → 6000%

 

 

 

 

 

◆ Smasher
 

 Laser Cutter

• ATK increased.

8426% → 8843%

• The pre-delay has been reduced and the timing for inputting [Blink] has been moved forward, allowing for faster chaining.

 

 Linear Ray EX

• The action and concept of the skill have been changed.
• It now attacks immediately without a charging wait time, and the laser remains for a certain duration to deal continuous damage.
• Regardless of charging, the shooting range of Linear Ray has been fixed to increase by 2m, and its ATK has been increased by 120%.

• Ancient Power gauge acquisition increased.

7.44% → 9.02%

• Hit enemy's received damage increased 20%. (Duration: 30 sec)

• Removed the specification decreasing Linear Ray cooldown.

 

 Linear Ray EX (Dreamy Dragon Jade)

• Removed the action specification allowing it to be used as a follow-up to Energy Blast.

• Actions modified to come to an end more naturally.

• Increased attack area.

• Increased the size of the skill effect.

 

 Nine Tail Laser EX

• Increased attack area.

• Increased the size of the skill effect.

• Revised the specification whereby no SP was consumed upon learning the EX skill.

0 → 2 consumed

 

 Nine Tail Laser EX (Verdure Dragon Jade)

• The hit detection has been changed so that the attack occurs on the field rather than from the laser. (The skill's visual effects remain the same.)

• Increased attack area.

• The sense of impact of the action has been improved.

• Increased the size of the skill effect.

 

 Spectrum Shower EX, Spectrum Shower EX Instant

• Increased attack area.

 

 Spectrum Shower EX (Blood Moon Dragon Jade)

• Increased attack area.

• After-cast delay decreased.

• Max. hit count increased. (ATK and Super Armor ATK remain unchanged.)

2 hits → 4 hits

 

 Energy Blast EX

• Creates a projectile that grows increasingly larger on the surface of the ground.

• Energy Blast ATK +100%

 

 Laser Cutter EX

• Ancient Power gauge acquisition increased.

10.41% → 13%

• Increased attack area.

• The sense of impact of the action has been improved.

• Increased the size of the skill effect.

• In the early stage when the laser is summoned, higher Super Armor ATK occurs.

• The laser has been changed to have a gathering effect on enemies while moving.

• The tooltip description regarding the laser's returning specifications and ATK has been improved.

 

 Class Mastery

• The specification increasing user INT has been removed and a specification increasing Magic ATK by 30% has been added.

 

 Class Mastery 2

• The magic ATK increase amount has been increased.

15% → 20%

• Changed so that [Spectrum Shower EX Instant] can no longer be activated by [Force Wave].

• After using [Spectrum Shower], a delay of approximately 0.5 seconds now occurs before [Spectrum Shower EX Instant] can be used.

• The duration during which [Spectrum Shower EX Instant] is available for use has been increased.

3 sec → 18 sec

• Adjusted to immediately return to the original skill upon use of [Spectrum Shower EX Instant].

 

 Class Mastery 3

• [Shockwave] ATK increased.

+450% → +900%

• The actions of [Shockwave] have been changed to eliminate the step backward.

• When [Shockwave] and [Laser Cutter] are used in combination, [Laser Cutter] has been changed as follows:

• The timing at which the camera can be controlled has been moved forward.

• Increased attack area.

• The sense of impact of the action has been improved.

• Increased the size of the skill effect.

• In the early stage when the laser is summoned, higher Super Armor ATK occurs.

• The laser has been changed to have a gathering effect on enemies while moving.

 

 Laser Ray

• The specification for acquiring the "Laser Energy" resource has been changed, and the in-skill tooltip information has been clearly revised.

"Laser Energy" can now be acquired by landing main skills.

Acquisition skills (added): Energy Blast, Laser Cutter / No longer acquisition skills (removed): Eraser

• Increased attack area.

• The sense of impact of the action has been improved.

• Increased the size of the skill effect.

 

 Laser Ray (Dimensional Dragon Jade: Skill Enhancement Effect 2)

• Increased attack area.

• Enhanced the visual effect of the skill.

• After-cast delay decreased.

• During certain intervals of the action, it is now possible to chain into [Blink] and [Ray Horizon].

 

 Laser Ray (Otherworldly Dragon Jade)

• Increased attack area.

• The sense of impact of the action has been improved.

• Enhanced the visual effect of the skill.

• The hit detection has been repositioned so that attacks occur in line with the action and effect visuals.

• Max. hit count increased. (ATK and Super Armor ATK remain unchanged.)

10 hits → 14 hits

• Fixed the bug related to Secondary Weapon display during the skill animation.

 

 Laser Coil

• Can be casted during the use of all other skills and invincible briefly while casting.

15000% ATK

Cooldown: 30 sec

Invincibility application: approximately 0.67 sec

 

 Disintegration (Dimensional Dragon Jade)

• During certain intervals of the action, it is now possible to chain into [Blink], [Laser Ray Instant] and [Ray Horizon].

 

 Ray Horizon

• The target skills that can be used as follow-ups by inputting a [Special Attack] have been changed.

Target skills (added): Energy Blast, Laser Ray, Laser Coil, Disintegration/(Removed): Force Mirror

• After-cast delay decreased.

• The time it takes for the laser orb to explode has been decreased.

• Increased attack area.

• Increased the size of the skill effect.

• The sections during the action where camera control is restricted have been eased.

 

 [Awakened Passive] Ray Horizon

• Due to the change preventing [Force Wave] from triggering [Spectrum Shower EX Instant], the skill's specifications have been changed.

• After using [Awakened] Eraser, if you follow up with [Ray Horizon] by inputting a [Special Attack], the laser orb from [Awakened] Eraser and the laser orb from [Ray Horizon] will explode together.

Explosion ATK: 100% of [Awakened] Eraser

Use of [[Awakened] Eraser] resets [Ray Horizon] cooldown

• The prerequisite skill has been changed to require [Awakened Passive] Eraser instead of [Class Mastery 2].

 

 [Awakened Passive] Eraser

• Max. hit count decreased. (ATK and Super Armor ATK remain unchanged.)\

18 hits → 12 hits

• Tooltips were improved to show the ATK per hit.

36,793% → ATK per hit 3454%

• The increased ATK per hit after learning the skill, proportional to the reduced casting time of [Awakened] Eraser, is now reflected in the skill tooltip's ATK.

• Time action is maintained decreased.

• Increased attack area.

• The sense of impact of the action has been improved.

• Increased the size of the skill effect.

 

 [Awakened Passive] Laser Cutter

• [Laser Cutter] cooldown decrease effect removed, ATK increase specification added.

100% ATK

• Fixed the bug where, after learning the skill, the amount of Hero Skill Gauge (Season 1) acquired when hitting with [Laser Cutter] was decreased.

 

 Force Release (Ancient Power)

• Increased attack area.

• Revised the location the attack lands to the front.

• When the character is in midair during the action, the hit will be received as being in midair.

 

 

 

 

 

◆ Majesty

 

 Triple Orbs EX, Triple Orbs EX Instant

• Increased attack area.

• The sense of impact of the action has been improved.

• Increased the size of the skill effect.

• Explosion damage has been increased.

30% → 100%

 

 Black Hole EX, Black Hole EX (Dreamy Dragon Jade)

• Pre-cast delay decreased.

• Ancient Power gauge acquisition increased.

9.12% → 10.2%

• Increased attack area.

• The sense of impact of the action has been improved.

• Increased the size of the skill effect.

 

 Gravity Ascension EX

• Ancient Power gauge acquisition increased.

10.13% → 13.31%

 

 Switch Gravity EX

• Ancient Power gauge acquisition increased.

10.13% → 14.13%

 

 Summon Comet (Blood Moon Dragon Jade)

• The sense of impact of the action has been improved.

 

 Class Mastery 2

• Adjusted to immediately return to the original skill upon use of [Triple Orbs EX Instant].

 

 Class Mastery 3

• [Void Explosion] ATK increased.

+200% → +900%

 

 [Awakened Passive] Gravity Ball

• Ball of Gravity explosion ATK increased.

3500% → 5000%

• This is applied uniformly to all skills that ignite Ball of Gravity explosions.

• Increased attack area.

• Increased the size of the skill effect.

 

 [Awakened] Gravity Ball, [Awakened] Gravity Ball (Verdure Dragon Jade)

• Increased attack area.

• The sense of impact of the action has been improved.

• Increased the size of the skill effect.

 

 [Awakened Passive] Teleport

• Max. hit count increased. (ATK and Super Armor ATK remain unchanged.)

1 hit → 5 hits

• While moving forward, you can now immediately stop in place by inputting a [Normal Attack].

• The tooltip's readability has been improved, and the shockwave's attack power is now displayed.

100% of Shockwave ATK

 

 [Awakened] Switch Gravity

• Increased attack area.

• The sense of impact of the action has been improved.

• Enhanced the visual effect of the skill.

 

 [Awakened] Meteor Storm

• Tooltips have been improved to display ATK per hit and additional Giant Meteor ATK.

111,000% → ATK per hit: 7929%, Giant Meteor ATK: 15,857%

 

 Time Distortion Instant (Dimensional Dragon Jade: Skill Enhancement Effect 2)

• Increased attack area.

• The sense of impact of the action has been improved.

• Increased the size of the skill effect.

 

 Time Distortion (Otherworldly Dragon Jade)

• Increased attack area.

 

 Big Bang (Dimensional Dragon Jade)

• Increased attack area.

• The sense of impact of the action has been improved.

• Enhanced the visual effect of the skill.

 

 Gravity Javelin

• Revised so that follow-up usage can occur even after [Teleport]

 

 Gravity Master (Ancient Power)

• The launch angle of the rock fragments has been adjusted to fire more to the left.

• Increased attack area.

• The sense of impact of the action has been improved.

• Enhanced the visual effect of the skill.

 

 

 

 

 

◆ Mara

 

 Ripping

• ATK increased.

2960% → 3246%

 

 [Enhanced] Ripping

• ATK increased.

4440% → 4869%

• Increased attack area.

 

 Deadly Smoke

• ATK increased.

6000% → 7195%

 

 

 

 

 

◆ Black Mara

 

 The skill tree has been modified so that skills can be learned in line with the acquisition of the "Enhanced Contract" mechanic and the skill progression path.

 

 Turbulence Enhancement (A), (B)

• Acquisition level changed: 70 → 55

• Changed to be the first skill learned among the selectable passives.

 

 Haze Enhancement (A), (B)

• Acquisition level changed: 55 → 65

• This is an "Enhanced Contract" mechanic skill, and it requires learning [Class Mastery] as a prerequisite skill.

 

 Enhanced Ebony Spark Enhancement (A), (B)

• Acquisition level changed: 48 → 70

• Changed to be the fourth skill learned among the selectable passives.

• This is an "Enhanced Contract" mechanic skill, and it requires learning [Haze Enhancement (A)] or [Haze Enhancement (B)] as a prerequisite skill.

 

 

 Black Mara

• Increased transformation duration.

15 sec → 20 sec

 

 Inhale

• ATK increased.

4163% → 6219%

 

 Exhale

• ATK increased.

8325% → 12438%

 

 [Enhanced] Void Coil, [Contract] [Enhancement] Void Coil

• Increased attack area.

 

 [Enhanced] Cleaving, [Contract] [Enhancement] Cleaving

• Increased attack area.

 

 [Enhanced] Smoke Storm, [Enhanced] Smoke Storm (Blood Moon Dragon Jade)

• Increased attack area.

 

 Entropy (B)

•Increased buff duration.

15 sec → 20 sec

•The buff icon has been changed.

 

 Ebony Spark (B)

• Increased attack area.

• When casting the skill, the direction of the action in midair can be adjusted using the [Directional Keys].

 

 Class Mastery

• The specification increasing user INT has been removed, and a specification increasing Magic ATK by 25% has been added.

 

 Class Mastery 3

• [Wheeling Staff] ATK increased.

+150% → +800%
Whirlwind ATK: 500% of [Wheeling Staff] Whirlwind

 

 Abyss Sider (Otherworldly Dragon Jade)

• Increased attack area.

 

 Agnal Shadow (Hero Skill)

• Increased attack area.

 

 

 

 

 

◆ Heretic

 

 Shield Smash

• [Dive Kick] can be used as a follow-up via [Special Attack] input after use.

 

 Healing Revenant

• Revised the bug where, when the skill level is Lv.1, cooldown is applied as 7 sec.

Lv.1 cooldown: 7 sec → 17 sec

 

 Brutal Soul

• After-cast delay decreased.

 

 Fatal Fury

• After-cast delay decreased.

 

 

 


◆ Arch Heretic

 

 Arch Heretic

• Improved tooltips of post-transformation Nightmare Skills.

• Increased transformation duration.

100 sec → 300 sec

 

 Class Mastery

• Added a specification increasing Physical ATK by 20%.


 Class Mastery 2

• Increased the amount Physical ATK is increased.

25% → 35%

 

 Sawblade

• Added a sound effect to the Heretic Sword projectile.

 

 Sawblade – Instant

• Added a sound effect to the Heretic Sword projectile.

• Changed the skill usage conditions.

Whenever movement is enabled → Usable unless receiving a hit, knocked down, or midair

 

 Devastation, [Nightmare] Devastation

• Improved so that hitting with the 2nd and 3rd strikes increases the Ancient Power Gauge.

Increases the Ancient Power Gauge by 4.05%.

• After-cast delay of the 3rd strike decreased.

 

 Catastrophe

• Decreased cooldown.

12 sec → 10 sec

• Max. hit count decreased. (ATK and Super Armor ATK remain unchanged.)

5 hits → 4 hits

 

 [Nightmare] Devastation (Blood Moon Dragon Jade)

• Improved so that hitting with the 2nd strike increases the Ancient Power Gauge.

Increases the Ancient Power Gauge by 4.05%.

• After-cast delay of the 2nd strike decreased.

 

 

 

 

 

◆ Shooting Star


 Class Mastery 2

• Increased the amount Physical ATK is increased.

40% → 50%

 

 

 

 

 

◆ Adept

 

 

 Ice Beam

• Increased Freeze rate.

40% → 50%

• Freeze duration increased.

3 sec to a maximum of 5 sec based on Skill Lv. → 3 sec to a maximum of 7 sec

 

 Ice Beam EX

• Increased the window for inputting the extra hit.

 

 Ice Beam EX Instant

• After-cast delay decreased.

 

 [Awakened] Ice Beam

• Increased the window for inputting the extra hit.

• Cooldown increased.

15 sec → 18 sec

 

 [Awakened] Ice Beam Instant

• After-cast delay decreased.

• Decreased cooldown.

25 sec → 18 sec

 

 [Awakened Passive] Elemental Mastery

• A spec has been added that deals 10% additional damage when attacking a target that is afflicted with a Burn debuff.

 

 Elemental Flare

• An issue has been fixed where chaining other skills during the action could reset the cooldown.

• ATK decreased.

21884% → 20000%

 

 Alchemic Slam (Ancient Power)

• The action specification on hit targets has been changed.

1st hit: Dragging

2nd hit: Launching into the air

 

 

 

 

 

◆ Dancer

 

 Ecstatic Dance

•The structure of the "Dark Elf" buff has been improved.

Pre-change: A 7-second buff was continuously applied (total buff duration 20 seconds).

Improved: Upon use, a 20-second buff is acquired.

 

 Mist Step

•[Normal Attack], [Special Attack] extra hit attack area increased.

 

 

 

 


◆ Blade Dancer

 

 Class Mastery

• Added a specification increasing Physical ATK by 25%.


 Class Mastery 2

• Increased the amount Physical ATK is increased.

25% → 35%

• [Deadly Drill Instant] skill improved to be usable in midair by inputting the skill key.


 Grazing Rush

• Increased casting speed.

• Changed to now be usable in midair.

• Decreased cooldown.

20 sec → 10 sec

• Increased attack area.

 

 [Awakened] Inner Fire

• The timing for inputting a [Normal Attack] during the Flurry attack has been sped up.

 

 Vital Swing (Ancient Power)

• Increased attack area.

• ATK increased.

270000% → 320000%

 

 

 

 

 

◆ Spirit Dancer

 

 Class Mastery

• Added a specification increasing Physical ATK by 45%.


 Class Mastery 2

• Increased the amount Physical ATK is increased.

30% → 50%

• Adjusted to immediately return to the original skill upon use of [Wide Stinger Instant].

 

 [Awakened Passive] Storm of Ewiniar

• Increased the amount [Storm of Ewiniar] ATK is increased.

+100% → +500%

• Decreased the ATK Up buff effect.

+100% → +30%

• Increased duration of the ATK UP buff.

45 sec → 60 sec

• Increased casting speed of [[Awakened] Storm of Ewiniar].


 [Awakened] Praetor

• Fixed the bug causing damage to be applied lower than the specified skill damage amount.

 

 Unonia Waltz (Ancient Power)

• ATK increased.

270000% → 300000%

 

 

 

 


◆ Raven

 

 [Awakened Passive] Chain Combination

• Improved the specifications for acquiring Plunder bubbles.

Pre-changes: 1 Plunder bubble acquired per throwing knife hit. A maximum of 2 Plunder bubbles can be acquired.

Improved version: 2 Plunder bubbles acquired when landing a throwing knife. A maximum of 2 Plunder can be acquired.

• Increased the Plunder bubble maximum possession amount.

15 → 20

 

 Class Mastery

• Increased the amount Physical ATK is increased.

20% → 30%

 

 Class Mastery 2

• Adjusted to immediately return to the original skill upon use of [Rake EX Instant].

 

 Spinning Talon (Dimensional Dragon Jade)

• Changed so that the attack motions occur slightly faster than previously.

• Increased Super Armor DEF.

 

 

 



◆ Knightess

 

 Power of Knightess

• After-cast delay decreased.

 

 Fighting Spirit

• After-cast delay decreased.

 

 Blaze Strike

• Increased Burn debuff duration.

11 sec → 20 sec

 

 Blunt Slash

• Cooldown decreased.

17 sec → 16 sec

 

 

 

 


◆ Avalanche

 

 Splitter EX

• Fixed an issue where the skill could not be used again with the [Normal Attack] input after being used while facing right.

 

 [Awakened] Blunt Slash

• Changed so that the character does not become airborne during the action.

 

 Class Mastery

• Added a specification increasing magic ATK by 20%.

 

 Class Mastery 2

• Increased the amount magic ATK is increased.

20% → 30%


 

 

 


◆ Randgrid

 

 Hit Up

• After-cast delay decreased.

• Decreased cooldown.

60 sec → 48 sec

 

 Class Mastery

• Added a specification increasing Physical ATK by 15%.

 

 Class Mastery 2

• Adjusted to immediately return to the original skill upon use of [Stomp N Stab EX Instant].

• Changed the [Stomp N Stab EX Instant] skill usage conditions.

Whenever movement is enabled → Usable unless receiving a hit, knocked down, or midair

 

 Land Crush EX

• Increased Burn debuff duration.

15 sec → 20 sec

 

 Counter Flare EX

• Improved so that hitting with the attack's additional hit that is enhanced by consuming Courage bubbles also increases the Ancient Power Gauge.

Ancient Power Gauge +3.78% (Ancient Power Gauge is increased even if bubbles are not consumed by the Dimensional Dragon Jade effect).

 

 [Awakened] Falling Meteors

• Increased Burn debuff duration.

15 sec → 20 sec

 

 [Awakened] Blaze Strike

• Increased Burn debuff duration.

11 sec → 20 sec

 

 Burning Chain

• Pre-cast delay decreased.

• Changed so that it can be used by inputting a [Normal Attack] during the actions of [Lava Raid EX Instant] and [Stomp N Stab EX Instant].

 

 

 

 

 

◆ Vena Plaga

 

 Infection

• After-cast delay decreased.

 

 Blood Shot

• Ancient Power gauge acquisition increased.

5.41% → 6.05%

 

 Manic

• Can now be quickly activated by following up via the [Special Attack] input, regardless of whether the [Repression] skill successfully blocks or not.

• ATK increased.

At Lv.9: 14637% → 19028%

 

 Reflux

• Decreased cooldown.

12 sec → 11 sec

 

 Feral Spiral

• Decreased cooldown.

35 sec → 30 sec

 

 Osmatic Thorns

• Changed the buff effect.

Final Damage +20% → Inflicts 20% additional damage when landing a Critical Hit

 

 

 

 

 

◆ Patrona

 

 Overclock

• After-cast delay decreased.

 

 

 

 

 

◆ Defensio

 

 [Awakened] Overclock

• After-cast delay decreased.

 

 

 

 

 

◆ Ruina

 

 Gear Boost, [Awakened] Gear Boost

• After-cast delay decreased.

 

 Class Mastery

• It has been changed so that when using [Duck] a second time, a 0.5-second invincibility effect is applied.

 

 Class Mastery 2

• The cooldown decrease of [Deus Ex Machina] when hitting with a main skill has been increased.

6 sec → 8 sec

 

 [Awakened Passive] Steam

• Fixed the bug causing the action of [[Steam] Flying Knee Kick] to behave abnormally under certain circumstances.

 

 [Awakened Passive] Deus Ex Machina

• Increased buff duration.

20 sec → 30 sec

 

 Flicker

• ATK increased.

2100% → 4000%

• Decreased cooldown.

5 sec → 4 sec

• Changed so that up to 2 cooldown charges can be stored.

 

 Rush Drive (Ancient Power)

• ATK increased.

255000% → 280000%

• Increased attack area.

• Decreased maximum hit count.

14 hit → 10 hit

• Changed so that the action direction is not altered by [Directional Key] inputs.

 

 One Inch Punch (Dimensional Dragon Jade)

• Changed so that the camera can be controlled.

※ The camera can be controlled, but the direction of the action does not change.

 

 Impact Blow (Otherworldly Dragon Jade)

• Pre-cast delay decreased.

 

 

 

 

 

◆ Launcher

 

 Stunt Rush

• Fixed the bug where it was impossible to follow up with midair skills while using a skill.

• Fixed the bug where hits would occasionally not register.

 

 L-Buster

• After-cast delay decreased.

 

 Limit Runner

• Increased attack area.

• Changed the hit effect drawing enemies in.

 

 

 

 


◆ Impactor

 

 L-Action EX

• Ancient Power gauge acquisition increased.

4.32% → 5.02%

 

 L-Buster EX

• After-cast delay decreased.

 

 Stunt Rush EX

• Fixed the bug where it was impossible to follow up with midair skills while using a skill.

• Fixed the bug where hits would occasionally not register.

• Decreased Intense Shock after-cast delay.

 

 Skip

• The post-action delay of the action chained via the [Normal Attack] input has been decreased.

 

 Skip EX

• The post-action delay of the action chained via the [Normal Attack] input has been decreased.

• The effects of the action chained via the [Normal Attack] input have been synchronized with the actual attack area.

• Decreased Intense Shock after-cast delay.

 

 Class Mastery 2

• A buff effect has been added upon hitting with [Shoulder Crash].

• When landing a critical hit, 10% additional damage occurs. Duration: 30 seconds.

 

 [Awakened] Limit Runner

• Increased attack area.

• Changed the hit effect drawing enemies in.

 

 [Awakened Passive] Power of Welming

• The buff icon has been changed to the same image as the skill icon.

 

 Chain Shocker (Dimensional Dragon Jade)

• Changed so that during the after-cast delay, inputting [Jump] allows you to use the [Illusive Fist] skill.

 

 Chain Cruiser (Otherworldly Dragon Jade)

• Increased speed of the Rocket Missile projectile.

 

 

 

 

 

◆ Destroyer

 

 Maelstrom Howl

• Decreased after-cast delay upon the attack landing.

 

 

 

 

 

◆ Beastia Reina

 

 Supreme Blitz (Dimensional Dragon Jade)

• Improvements have been made to allow following up into [Wild Move] during the backflip motion immediately after the dash attack.

• Improvements have been made to allow following up into [Wild Move] during the rolling motion in midair after picking up a Bear Jelly.

• Improvements have been made to allow following up into [Tumble] during the after-cast delay after all attacks have ended.

 

 

 

 

 

Character Balancing (PvP)

 


◆ Barbarian

 

 Upend Hit

• [Cleaving] has been added to main skills that produce Rage bubbles.

 

 

 

 

 

◆ Wind Walker

 

 Spiral Kick EX

• Increased attack area.

 

 Blooming Kick EX

• Increased attack area.

• Increased the size of the skill effect.

 

 

 

 


◆ Elemental Lord

 

 Blizzard Storm

• Tooltips were improved to show the ATK per hit.

901% → ATK per hit 88%

 

 Fiery Vortex

• Tooltips were improved to show the ATK per hit.

1004% → ATK per hit 79%

 

 

 

 


◆ Elestra

 

 Frozen Spikes EX

• The sense of impact of the action has been improved.

 

 

 

 

 

◆ Force User

 

 Energy Blast

• The skill's maximum level has been changed to Lv.15, and the ATK and cooldown have been reconfigured.

ATK: 852%

Cooldown: 39 sec

 

 Eraser

• Tooltips were improved to show the ATK per hit.

1231% → ATK per hit 68%

 

 Meteor Storm

• Tooltips have been improved to display ATK per hit and additional Giant Meteor ATK.

1089% → ATK per hit: 78%, Giant Meteor ATK: 156%

 

 

 

 

 

◆ Smasher

 

 Laser Cutter

• The pre-delay has been reduced and the timing for inputting [Blink] has been moved forward, allowing for faster chaining.

 

 Linear Ray EX

• The action and concept of the skill have been changed.

It now attacks immediately without a charging wait time, and the laser remains for a certain duration to deal continuous damage.
Regardless of charging, the shooting range of Linear Ray has been fixed to increase by 2m, and its ATK has been increased by 30%.

• Hit enemy's received damage increased 10%. (Duration: 12 sec)

• Removed the specification decreasing Linear Ray cooldown.

 

 Nine Tail Laser EX

• Increased attack area.

• Increased the size of the skill effect.

 

 Energy Blast EX

• Creates a projectile that grows increasingly larger on the surface of the ground.

• Energy Blast ATK +30%

 

 

 

 

 

◆ Majesty

 

 Triple Orbs EX

• Increased attack area.

• The sense of impact of the action has been improved.

• Increased the size of the skill effect.

 

 Black Hole

• Pre-cast delay decreased.

• Increased attack area.

• The sense of impact of the action has been improved.

• Increased the size of the skill effect.

 

 

 

 


◆ Black Mara

 

 [Enhanced] Void Coil, [Contract] [Enhancement] Void Coil

• Increased attack area.

 

 [Enhanced] Cleaving, [Contract] [Enhancement] Void Coil

• Increased attack area.

 

 [Enhanced] Smoke Storm, [Enhanced] Smoke Storm)

• Increased attack area.

 

 

 

 

 

◆ Arch Heretic

 

 Arch Heretic

• Improved tooltips of post-transformation Nightmare Skills.

 

 [Nightmare] Devastation

• After-cast delay of the 3rd strike decreased.

 

 

 

 


◆ Dancer

 

 Ecstatic Dance

• The structure of the "Dark Elf" buff has been improved.

Pre-change: A 3-second buff was continuously applied (total buff duration 15 seconds).
Improved: Upon use, a 15-second buff is acquired.

 

 Mist Step

• [Normal Attack], [Special Attack] extra hit attack area increased.

 

 

 

 

 

◆ Knightess

 

 Power of Knightess

• After-cast delay decreased.

 

 Fighting Spirit

• After-cast delay decreased.

 

 

 

 

 

◆ Avalanche

 

 Splitter EX

• Fixed an issue where the skill could not be used again with the [Normal Attack] input after being used while facing right.

 

 

 

 

 

◆ Vena Plaga

 

 Manic

• Can now be quickly activated by following up via the [Special Attack] input, regardless of whether the [Repression] skill successfully blocks or not.

 

 

 

 

 

◆ Patrona

 

 Overclock

• After-cast delay decreased.

 

 

 

 


◆ Ruina

 

 Gear Boost

• After-cast delay decreased.

 

 

 

 

 

◆ Launcher

 

 Stunt Rush

• Fixed the bug where it was impossible to follow up with midair skills while using a skill.

• Fixed the bug where hits would occasionally not register.

 

 L-Buster

• After-cast delay decreased.

 

 Limit Runner

• Increased attack area.

• Changed the hit effect drawing enemies in.

 

 

 

 

 

◆ Impactor

 

 L-Buster EX

• After-cast delay decreased.

 

 Skip

• The post-action delay of the action chained via the [Normal Attack] input has been decreased.

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