Character Balancing (PvE)
◆ Barbarian
▷ Upend Hit
• [Cleaving] has been added to main skills that produce Rage bubbles.
▷ Circle Swing EX
• [Ultimate Circle Swing] cooldown decreased.
5 sec → 1 sec
• Fixed the bug preventing the casting of [Ultimate Circle Swing] when in possession of 30 or more Rage bubbles from successfully landing [Circle Swing EX].
▷ Class Mastery 2
• Increased the amount Physical ATK is increased.
30% → 40%
▷ [Awakened Passive] Weapon Mastery
• Added a specification for dealing +20% damage when inflicting a critical hit.
▷ Overtaker
• Decreased cooldown.
22 sec → 20 sec
▷ [Enhanced] Whirlwind
• Fixed the bug preventing acquisition of Rage bubbles upon use.
▷ Brutal Slash
• Added [Awakened] Cleaving to the Main Skills list in the tooltips.
※ It was already usable as a main skill but was omitted from the tooltips.
▷ Hunting Break
• Changed the skill that can increase the Ancient Power gauge. (Ancient Power gauge acquisition rate remains unchanged.)
[Circle Swing EX] → [Ultimate Circle Swing]
▷ Overtaker (Otherworldly Dragon Jade)
• Hit count increased. (ATK remains unchanged.)
5 hits → 6 hits
• Slightly increased Super Armor ATK.
• The number of hits when used as a follow-up after [Furious Bash (Dimensional Dragon Jade)] has been increased. (ATK remains the same.)
2 hits → 6 hits.
• The Super Armor ATK when used as a follow-up after [Furious Bash (Dimensional Dragon Jade)] has been increased.
◆ Tempest
▷ Class Mastery 2
• Adjusted to immediately return to the original skill upon use of [Astral Illusion Instant].
▷ Punch Smash
• Increased attack area.
• The sense of impact of the action has been improved.
▷ Punch Smash (Otherworldly Dragon Jade)
• The sense of impact of the action has been improved.
▷ Hurricane Uppercut
• Increased attack area.
• The sense of impact of the action has been improved.
▷ Edge Runner (Ancient Power)
• The sense of impact of the action has been improved.
◆ Wind Walker
▷ Spiral Kick EX
• Increased attack area.
▷ Blooming Kick EX, Blooming Kick EX (Verdure Dragon Jade)
• Increased attack area.
• Increased the size of the skill effect.
▷ Rising Storm EX
• Increased attack area.
▷ Class Mastery
• Added a specification increasing Physical ATK by 30%.
▷ Class Mastery 2
• Adjusted to immediately return to the original skill upon use of [Cyclone Kick EX Instant].
• Increased the attack area of [Cyclone Kick EX Instant].
▷ [Awakened Passive] Ride Current
• Increased the attack area of [Awakened] Rising Storm (Currents).
• Increased the attack area of the additional hit of [Awakened] Blooming Kick (Currents)'s [Normal Attack].
▷ Swift Attack (Otherworldly Dragon Jade)
• Fixed an issue where [Spirit Phantasm] could not be triggered with the [Normal Attack] button after equipping the Otherworldly Dragon Jade.
▷ Flash Kick
• Increased attack area.
▷ Spirit Phantasm
• Increased attack area.
▷ Twisted Wind (Ancient Power)
• Changed to now be usable in midair.
◆ Sorceress
▷ Flame Worm
• ATK increased.
503% → 1227%
▷ Glacial Spike
• ATK increased.
603% → 1408%
▷ Wheeling Staff
• ATK increased.
1125% → 1433%
▷ Shockwave
• ATK increased.
561% → 1121%
◆ Elemental Lord
▷ Flame Spark
• ATK increased.
3500% → 8600%
▷ Glacial Wave
• ATK increased.
2363% → 9376%
• Decreased cooldown.
12 sec → 9 sec
▷ Blizzard Storm
• ATK increased and the tooltips were improved to show the ATK per hit.
8169% → 815% ATK per hit
• Decreased cooldown.
150 sec → 90 sec
▷ Fiery Vortex
• Tooltips were improved to show the ATK per hit.
50,000% → ATK per hit 3999%
◆ Saleana
▷ Inferno EX
• Ancient Power gauge acquisition increased.
7.09% → 8.5%
▷ Flame Road EX, Flame Road EX (Blood Moon Dragon Jade)
• Ancient Power gauge acquisition increased.
10.64% → 15.96%
• Another skill can be used during actions.
▷ Rolling Lava EX
• Ancient Power gauge acquisition increased.
10.64% → 12.76%
▷ Class Mastery 3
• [Flame Worm] ATK increased.
+450% → +900%
• An improvement has been made so that even if [Flame Road EX] is entered more quickly after using [Flame Worm], it can still be used as a follow-up skill.
▷ [Awakened Passive] Fire Wall
• Increased attack area.
• The sense of impact of the action has been improved.
• Increased Super Armor DEF.
• The first attack now is activated more rapidly.
▷ [Awakened Passive] Fiery Vortex
• The tooltip for [Awakened] Fiery Vortex has been improved to display ATK per hit and additional explosion ATK.
50,000% → ATK per hit: 5,428%, additional explosion ATK: 81,424%
• The increased ATK per hit after learning the skill, proportional to the reduced casting time of [Awakened] Fiery Vortex, is now reflected in the skill tooltip's ATK.
• As a result of this improvement, the ratio of the additional explosion ATK has been changed to occur as follows:
150% of Total ATK (50,000%) → 1500% of per hit ATK (5428%)
▷ Summon Meteor
• ATK increased.
11607% → 15059%
Heat ATK 4643% → 6024%
◆ Elestra
▷ Freezing Field EX (Dreamy Dragon Jade)
• The sense of impact of the action has been improved.
• Increased the size of the skill effect.
▷ Frozen Spikes EX, Frozen Spikes EX (Verdure Dragon Jade)
• The sense of impact of the action has been improved.
▷ Chilling Mist EX
• The sense of impact of the action has been improved.
▷ Class Mastery 3
• [Glacial Spike] ATK increased.
+300% → +900%
▷ Glacial Field EX
• The sense of impact of the action has been improved.
▷ Ice Punisher
• Increased attack area.
• The sense of impact of the action has been improved.
▷ [Awakened] Blizzard Storm
• Tooltips were improved to show the ATK per hit.
32,674% → ATK per hit 3258%
▷ Swirling Crystal (Ancient Power)
• Increased attack area.
◆ Force User
▷ Due to the Smasher skill rework, skills within the skill trees of both Force User and Smasher have been added or changed.
▷ Force Mirror
• Force Mirror has been removed from the Smasher EX skill tree.
• Force Mirror's location has been changed from the Force User main skill line to the Secondary Skill line.
▷ Energy Blast
• Energy Blast, which was previously in the Smasher Awakened skill tab, has been moved to the main skill line of Force User.
• Smasher can learn Energy Blast EX from the EX skill tree.
▷ Laser Coil
• The new skill Laser Coil has been added to the Smasher Awakened Skill tab.



▷ Gravity Ball
• ATK increased.
3652% → 4895%
▷ Triple Orbs
• ATK increased.
5853% → 8921%
• Decreased cooldown.
16 sec → 14 sec
▷ Black Hole
• ATK increased.
4671% → 6499%
▷ Summon Comet
• ATK increased.
8494% → 11992%
▷ Energy Blast
• The skill's Enhancement Tag is #Main Skill (Smasher).
• The skill's actions and concept have changed.
• The skill's maximum level has been changed to Lv.15, and the ATK and cooldown have been reconfigured.
ATK: 14932%
Cooldown: 17 sec
▷ Linear Ray
• ATK Increased.
2966% → 6515%
• Corrected typos in skill tooltips and improved their readability.
▷ Spectrum Shower
• ATK increased.
339% per laser hit, 3393% per explosion → 394% per laser hit, 3547% per explosion
• Cooldown decreased.
25 sec → 20 sec
• Errors related to ATK in skill tooltips have been fixed, and their readability has been improved.
▷ Eraser
• ATK increased and the tooltips were improved to show the ATK per hit.
9198% → 863% ATK per hit
• Typos in skill tooltips have been corrected.
▷ Meteor Storm
• Tooltips have been improved to display ATK per hit and additional Giant Meteor ATK.
55500% → ATK per hit: 3964%, Giant Meteor ATK: 7929%
▷ Gravity Sphere
• ATK increased.
3000% → 6000%
▷ Force Wave
• ATK increased.
3000% → 6000%
◆ Smasher
▷ Laser Cutter
• ATK increased.
8426% → 8843%
• The pre-delay has been reduced and the timing for inputting [Blink] has been moved forward, allowing for faster chaining.
▷ Linear Ray EX
• The action and concept of the skill have been changed.
• It now attacks immediately without a charging wait time, and the laser remains for a certain duration to deal continuous damage.
• Regardless of charging, the shooting range of Linear Ray has been fixed to increase by 2m, and its ATK has been increased by 120%.
• Ancient Power gauge acquisition increased.
7.44% → 9.02%
• Hit enemy's received damage increased 20%. (Duration: 30 sec)
• Removed the specification decreasing Linear Ray cooldown.
▷ Linear Ray EX (Dreamy Dragon Jade)
• Removed the action specification allowing it to be used as a follow-up to Energy Blast.
• Actions modified to come to an end more naturally.
• Increased attack area.
• Increased the size of the skill effect.
▷ Nine Tail Laser EX
• Increased attack area.
• Increased the size of the skill effect.
• Revised the specification whereby no SP was consumed upon learning the EX skill.
0 → 2 consumed
▷ Nine Tail Laser EX (Verdure Dragon Jade)
• The hit detection has been changed so that the attack occurs on the field rather than from the laser. (The skill's visual effects remain the same.)
• Increased attack area.
• The sense of impact of the action has been improved.
• Increased the size of the skill effect.
▷ Spectrum Shower EX, Spectrum Shower EX Instant
• Increased attack area.
▷ Spectrum Shower EX (Blood Moon Dragon Jade)
• Increased attack area.
• After-cast delay decreased.
• Max. hit count increased. (ATK and Super Armor ATK remain unchanged.)
2 hits → 4 hits
▷ Energy Blast EX
• Creates a projectile that grows increasingly larger on the surface of the ground.
• Energy Blast ATK +100%
▷ Laser Cutter EX
• Ancient Power gauge acquisition increased.
10.41% → 13%
• Increased attack area.
• The sense of impact of the action has been improved.
• Increased the size of the skill effect.
• In the early stage when the laser is summoned, higher Super Armor ATK occurs.
• The laser has been changed to have a gathering effect on enemies while moving.
• The tooltip description regarding the laser's returning specifications and ATK has been improved.
▷ Class Mastery
• The specification increasing user INT has been removed and a specification increasing Magic ATK by 30% has been added.
▷ Class Mastery 2
• The magic ATK increase amount has been increased.
15% → 20%
• Changed so that [Spectrum Shower EX Instant] can no longer be activated by [Force Wave].
• After using [Spectrum Shower], a delay of approximately 0.5 seconds now occurs before [Spectrum Shower EX Instant] can be used.
• The duration during which [Spectrum Shower EX Instant] is available for use has been increased.
3 sec → 18 sec
• Adjusted to immediately return to the original skill upon use of [Spectrum Shower EX Instant].
▷ Class Mastery 3
• [Shockwave] ATK increased.
+450% → +900%
• The actions of [Shockwave] have been changed to eliminate the step backward.
• When [Shockwave] and [Laser Cutter] are used in combination, [Laser Cutter] has been changed as follows:
• The timing at which the camera can be controlled has been moved forward.
• Increased attack area.
• The sense of impact of the action has been improved.
• Increased the size of the skill effect.
• In the early stage when the laser is summoned, higher Super Armor ATK occurs.
• The laser has been changed to have a gathering effect on enemies while moving.
▷ Laser Ray
• The specification for acquiring the "Laser Energy" resource has been changed, and the in-skill tooltip information has been clearly revised.
"Laser Energy" can now be acquired by landing main skills.
Acquisition skills (added): Energy Blast, Laser Cutter / No longer acquisition skills (removed): Eraser
• Increased attack area.
• The sense of impact of the action has been improved.
• Increased the size of the skill effect.
▷ Laser Ray (Dimensional Dragon Jade: Skill Enhancement Effect 2)
• Increased attack area.
• Enhanced the visual effect of the skill.
• After-cast delay decreased.
• During certain intervals of the action, it is now possible to chain into [Blink] and [Ray Horizon].
▷ Laser Ray (Otherworldly Dragon Jade)
• Increased attack area.
• The sense of impact of the action has been improved.
• Enhanced the visual effect of the skill.
• The hit detection has been repositioned so that attacks occur in line with the action and effect visuals.
• Max. hit count increased. (ATK and Super Armor ATK remain unchanged.)
10 hits → 14 hits
• Fixed the bug related to Secondary Weapon display during the skill animation.
▷ Laser Coil
• Can be casted during the use of all other skills and invincible briefly while casting.
15000% ATK
Cooldown: 30 sec
Invincibility application: approximately 0.67 sec
▷ Disintegration (Dimensional Dragon Jade)
• During certain intervals of the action, it is now possible to chain into [Blink], [Laser Ray Instant] and [Ray Horizon].
▷ Ray Horizon
• The target skills that can be used as follow-ups by inputting a [Special Attack] have been changed.
Target skills (added): Energy Blast, Laser Ray, Laser Coil, Disintegration/(Removed): Force Mirror
• After-cast delay decreased.
• The time it takes for the laser orb to explode has been decreased.
• Increased attack area.
• Increased the size of the skill effect.
• The sections during the action where camera control is restricted have been eased.
▷ [Awakened Passive] Ray Horizon
• Due to the change preventing [Force Wave] from triggering [Spectrum Shower EX Instant], the skill's specifications have been changed.
• After using [Awakened] Eraser, if you follow up with [Ray Horizon] by inputting a [Special Attack], the laser orb from [Awakened] Eraser and the laser orb from [Ray Horizon] will explode together.
Explosion ATK: 100% of [Awakened] Eraser
Use of [[Awakened] Eraser] resets [Ray Horizon] cooldown
• The prerequisite skill has been changed to require [Awakened Passive] Eraser instead of [Class Mastery 2].
▷ [Awakened Passive] Eraser
• Max. hit count decreased. (ATK and Super Armor ATK remain unchanged.)\
18 hits → 12 hits
• Tooltips were improved to show the ATK per hit.
36,793% → ATK per hit 3454%
• The increased ATK per hit after learning the skill, proportional to the reduced casting time of [Awakened] Eraser, is now reflected in the skill tooltip's ATK.
• Time action is maintained decreased.
• Increased attack area.
• The sense of impact of the action has been improved.
• Increased the size of the skill effect.
▷ [Awakened Passive] Laser Cutter
• [Laser Cutter] cooldown decrease effect removed, ATK increase specification added.
100% ATK
• Fixed the bug where, after learning the skill, the amount of Hero Skill Gauge (Season 1) acquired when hitting with [Laser Cutter] was decreased.
▷ Force Release (Ancient Power)
• Increased attack area.
• Revised the location the attack lands to the front.
• When the character is in midair during the action, the hit will be received as being in midair.
◆ Majesty
▷ Triple Orbs EX, Triple Orbs EX Instant
• Increased attack area.
• The sense of impact of the action has been improved.
• Increased the size of the skill effect.
• Explosion damage has been increased.
30% → 100%
▷ Black Hole EX, Black Hole EX (Dreamy Dragon Jade)
• Pre-cast delay decreased.
• Ancient Power gauge acquisition increased.
9.12% → 10.2%
• Increased attack area.
• The sense of impact of the action has been improved.
• Increased the size of the skill effect.
▷ Gravity Ascension EX
• Ancient Power gauge acquisition increased.
10.13% → 13.31%
▷ Switch Gravity EX
• Ancient Power gauge acquisition increased.
10.13% → 14.13%
▷ Summon Comet (Blood Moon Dragon Jade)
• The sense of impact of the action has been improved.
▷ Class Mastery 2
• Adjusted to immediately return to the original skill upon use of [Triple Orbs EX Instant].
▷ Class Mastery 3
• [Void Explosion] ATK increased.
+200% → +900%
▷ [Awakened Passive] Gravity Ball
• Ball of Gravity explosion ATK increased.
3500% → 5000%
• This is applied uniformly to all skills that ignite Ball of Gravity explosions.
• Increased attack area.
• Increased the size of the skill effect.
▷ [Awakened] Gravity Ball, [Awakened] Gravity Ball (Verdure Dragon Jade)
• Increased attack area.
• The sense of impact of the action has been improved.
• Increased the size of the skill effect.
▷ [Awakened Passive] Teleport
• Max. hit count increased. (ATK and Super Armor ATK remain unchanged.)
1 hit → 5 hits
• While moving forward, you can now immediately stop in place by inputting a [Normal Attack].
• The tooltip's readability has been improved, and the shockwave's attack power is now displayed.
100% of Shockwave ATK
▷ [Awakened] Switch Gravity
• Increased attack area.
• The sense of impact of the action has been improved.
• Enhanced the visual effect of the skill.
▷ [Awakened] Meteor Storm
• Tooltips have been improved to display ATK per hit and additional Giant Meteor ATK.
111,000% → ATK per hit: 7929%, Giant Meteor ATK: 15,857%
▷ Time Distortion Instant (Dimensional Dragon Jade: Skill Enhancement Effect 2)
• Increased attack area.
• The sense of impact of the action has been improved.
• Increased the size of the skill effect.
▷ Time Distortion (Otherworldly Dragon Jade)
• Increased attack area.
▷ Big Bang (Dimensional Dragon Jade)
• Increased attack area.
• The sense of impact of the action has been improved.
• Enhanced the visual effect of the skill.
▷ Gravity Javelin
• Revised so that follow-up usage can occur even after [Teleport]
▷ Gravity Master (Ancient Power)
• The launch angle of the rock fragments has been adjusted to fire more to the left.
• Increased attack area.
• The sense of impact of the action has been improved.
• Enhanced the visual effect of the skill.
◆ Mara
▷ Ripping
• ATK increased.
2960% → 3246%
▷ [Enhanced] Ripping
• ATK increased.
4440% → 4869%
• Increased attack area.
▷ Deadly Smoke
• ATK increased.
6000% → 7195%
◆ Black Mara
▷ The skill tree has been modified so that skills can be learned in line with the acquisition of the "Enhanced Contract" mechanic and the skill progression path.
▷ Turbulence Enhancement (A), (B)
• Acquisition level changed: 70 → 55
• Changed to be the first skill learned among the selectable passives.
▷ Haze Enhancement (A), (B)
• Acquisition level changed: 55 → 65
• This is an "Enhanced Contract" mechanic skill, and it requires learning [Class Mastery] as a prerequisite skill.
▷ Enhanced Ebony Spark Enhancement (A), (B)
• Acquisition level changed: 48 → 70
• Changed to be the fourth skill learned among the selectable passives.
• This is an "Enhanced Contract" mechanic skill, and it requires learning [Haze Enhancement (A)] or [Haze Enhancement (B)] as a prerequisite skill.

▷ Black Mara
• Increased transformation duration.
15 sec → 20 sec
▷ Inhale
• ATK increased.
4163% → 6219%
▷ Exhale
• ATK increased.
8325% → 12438%
▷ [Enhanced] Void Coil, [Contract] [Enhancement] Void Coil
• Increased attack area.
▷ [Enhanced] Cleaving, [Contract] [Enhancement] Cleaving
• Increased attack area.
▷ [Enhanced] Smoke Storm, [Enhanced] Smoke Storm (Blood Moon Dragon Jade)
• Increased attack area.
▷ Entropy (B)
•Increased buff duration.
15 sec → 20 sec
•The buff icon has been changed.

▷ Ebony Spark (B)
• Increased attack area.
• When casting the skill, the direction of the action in midair can be adjusted using the [Directional Keys].
▷ Class Mastery
• The specification increasing user INT has been removed, and a specification increasing Magic ATK by 25% has been added.
▷ Class Mastery 3
• [Wheeling Staff] ATK increased.
+150% → +800%
Whirlwind ATK: 500% of [Wheeling Staff] Whirlwind
▷ Abyss Sider (Otherworldly Dragon Jade)
• Increased attack area.
▷ Agnal Shadow (Hero Skill)
• Increased attack area.
◆ Heretic
▷ Shield Smash
• [Dive Kick] can be used as a follow-up via [Special Attack] input after use.
▷ Healing Revenant
• Revised the bug where, when the skill level is Lv.1, cooldown is applied as 7 sec.
Lv.1 cooldown: 7 sec → 17 sec
▷ Brutal Soul
• After-cast delay decreased.
▷ Fatal Fury
• After-cast delay decreased.
◆ Arch Heretic
▷ Arch Heretic
• Improved tooltips of post-transformation Nightmare Skills.
• Increased transformation duration.
100 sec → 300 sec
▷ Class Mastery
• Added a specification increasing Physical ATK by 20%.
▷ Class Mastery 2
• Increased the amount Physical ATK is increased.
25% → 35%
▷ Sawblade
• Added a sound effect to the Heretic Sword projectile.
▷ Sawblade – Instant
• Added a sound effect to the Heretic Sword projectile.
• Changed the skill usage conditions.
Whenever movement is enabled → Usable unless receiving a hit, knocked down, or midair
▷ Devastation, [Nightmare] Devastation
• Improved so that hitting with the 2nd and 3rd strikes increases the Ancient Power Gauge.
Increases the Ancient Power Gauge by 4.05%.
• After-cast delay of the 3rd strike decreased.
▷ Catastrophe
• Decreased cooldown.
12 sec → 10 sec
• Max. hit count decreased. (ATK and Super Armor ATK remain unchanged.)
5 hits → 4 hits
▷ [Nightmare] Devastation (Blood Moon Dragon Jade)
• Improved so that hitting with the 2nd strike increases the Ancient Power Gauge.
Increases the Ancient Power Gauge by 4.05%.
• After-cast delay of the 2nd strike decreased.
◆ Shooting Star
▷ Class Mastery 2
• Increased the amount Physical ATK is increased.
40% → 50%
◆ Adept
▷ Ice Beam
• Increased Freeze rate.
40% → 50%
• Freeze duration increased.
3 sec to a maximum of 5 sec based on Skill Lv. → 3 sec to a maximum of 7 sec
▷ Ice Beam EX
• Increased the window for inputting the extra hit.
▷ Ice Beam EX Instant
• After-cast delay decreased.
▷ [Awakened] Ice Beam
• Increased the window for inputting the extra hit.
• Cooldown increased.
15 sec → 18 sec
▷ [Awakened] Ice Beam Instant
• After-cast delay decreased.
• Decreased cooldown.
25 sec → 18 sec
▷ [Awakened Passive] Elemental Mastery
• A spec has been added that deals 10% additional damage when attacking a target that is afflicted with a Burn debuff.
▷ Elemental Flare
• An issue has been fixed where chaining other skills during the action could reset the cooldown.
• ATK decreased.
21884% → 20000%
▷ Alchemic Slam (Ancient Power)
• The action specification on hit targets has been changed.
1st hit: Dragging
2nd hit: Launching into the air
◆ Dancer
▷ Ecstatic Dance
•The structure of the "Dark Elf" buff has been improved.
Pre-change: A 7-second buff was continuously applied (total buff duration 20 seconds).
Improved: Upon use, a 20-second buff is acquired.
▷ Mist Step
•[Normal Attack], [Special Attack] extra hit attack area increased.
◆ Blade Dancer
▷ Class Mastery
• Added a specification increasing Physical ATK by 25%.
▷ Class Mastery 2
• Increased the amount Physical ATK is increased.
25% → 35%
• [Deadly Drill Instant] skill improved to be usable in midair by inputting the skill key.
▷ Grazing Rush
• Increased casting speed.
• Changed to now be usable in midair.
• Decreased cooldown.
20 sec → 10 sec
• Increased attack area.
▷ [Awakened] Inner Fire
• The timing for inputting a [Normal Attack] during the Flurry attack has been sped up.
▷ Vital Swing (Ancient Power)
• Increased attack area.
• ATK increased.
270000% → 320000%
◆ Spirit Dancer
▷ Class Mastery
• Added a specification increasing Physical ATK by 45%.
▷ Class Mastery 2
• Increased the amount Physical ATK is increased.
30% → 50%
• Adjusted to immediately return to the original skill upon use of [Wide Stinger Instant].
▷ [Awakened Passive] Storm of Ewiniar
• Increased the amount [Storm of Ewiniar] ATK is increased.
+100% → +500%
• Decreased the ATK Up buff effect.
+100% → +30%
• Increased duration of the ATK UP buff.
45 sec → 60 sec
• Increased casting speed of [[Awakened] Storm of Ewiniar].
▷ [Awakened] Praetor
• Fixed the bug causing damage to be applied lower than the specified skill damage amount.
▷ Unonia Waltz (Ancient Power)
• ATK increased.
270000% → 300000%
◆ Raven
▷ [Awakened Passive] Chain Combination
• Improved the specifications for acquiring Plunder bubbles.
Pre-changes: 1 Plunder bubble acquired per throwing knife hit. A maximum of 2 Plunder bubbles can be acquired.
Improved version: 2 Plunder bubbles acquired when landing a throwing knife. A maximum of 2 Plunder can be acquired.
• Increased the Plunder bubble maximum possession amount.
15 → 20
▷ Class Mastery
• Increased the amount Physical ATK is increased.
20% → 30%
▷ Class Mastery 2
• Adjusted to immediately return to the original skill upon use of [Rake EX Instant].
▷ Spinning Talon (Dimensional Dragon Jade)
• Changed so that the attack motions occur slightly faster than previously.
• Increased Super Armor DEF.
◆ Knightess
▷ Power of Knightess
• After-cast delay decreased.
▷ Fighting Spirit
• After-cast delay decreased.
▷ Blaze Strike
• Increased Burn debuff duration.
11 sec → 20 sec
▷ Blunt Slash
• Cooldown decreased.
17 sec → 16 sec
◆ Avalanche
▷ Splitter EX
• Fixed an issue where the skill could not be used again with the [Normal Attack] input after being used while facing right.
▷ [Awakened] Blunt Slash
• Changed so that the character does not become airborne during the action.
▷ Class Mastery
• Added a specification increasing magic ATK by 20%.
▷ Class Mastery 2
• Increased the amount magic ATK is increased.
20% → 30%
◆ Randgrid
▷ Hit Up
• After-cast delay decreased.
• Decreased cooldown.
60 sec → 48 sec
▷ Class Mastery
• Added a specification increasing Physical ATK by 15%.
▷ Class Mastery 2
• Adjusted to immediately return to the original skill upon use of [Stomp N Stab EX Instant].
• Changed the [Stomp N Stab EX Instant] skill usage conditions.
Whenever movement is enabled → Usable unless receiving a hit, knocked down, or midair
▷ Land Crush EX
• Increased Burn debuff duration.
15 sec → 20 sec
▷ Counter Flare EX
• Improved so that hitting with the attack's additional hit that is enhanced by consuming Courage bubbles also increases the Ancient Power Gauge.
Ancient Power Gauge +3.78% (Ancient Power Gauge is increased even if bubbles are not consumed by the Dimensional Dragon Jade effect).
▷ [Awakened] Falling Meteors
• Increased Burn debuff duration.
15 sec → 20 sec
▷ [Awakened] Blaze Strike
• Increased Burn debuff duration.
11 sec → 20 sec
▷ Burning Chain
• Pre-cast delay decreased.
• Changed so that it can be used by inputting a [Normal Attack] during the actions of [Lava Raid EX Instant] and [Stomp N Stab EX Instant].
◆ Vena Plaga
▷ Infection
• After-cast delay decreased.
▷ Blood Shot
• Ancient Power gauge acquisition increased.
5.41% → 6.05%
▷ Manic
• Can now be quickly activated by following up via the [Special Attack] input, regardless of whether the [Repression] skill successfully blocks or not.
• ATK increased.
At Lv.9: 14637% → 19028%
▷ Reflux
• Decreased cooldown.
12 sec → 11 sec
▷ Feral Spiral
• Decreased cooldown.
35 sec → 30 sec
▷ Osmatic Thorns
• Changed the buff effect.
Final Damage +20% → Inflicts 20% additional damage when landing a Critical Hit
◆ Patrona
▷ Overclock
• After-cast delay decreased.
◆ Defensio
▷ [Awakened] Overclock
• After-cast delay decreased.
◆ Ruina
▷ Gear Boost, [Awakened] Gear Boost
• After-cast delay decreased.
▷ Class Mastery
• It has been changed so that when using [Duck] a second time, a 0.5-second invincibility effect is applied.
▷ Class Mastery 2
• The cooldown decrease of [Deus Ex Machina] when hitting with a main skill has been increased.
6 sec → 8 sec
▷ [Awakened Passive] Steam
• Fixed the bug causing the action of [[Steam] Flying Knee Kick] to behave abnormally under certain circumstances.
▷ [Awakened Passive] Deus Ex Machina
• Increased buff duration.
20 sec → 30 sec
▷ Flicker
• ATK increased.
2100% → 4000%
• Decreased cooldown.
5 sec → 4 sec
• Changed so that up to 2 cooldown charges can be stored.
▷ Rush Drive (Ancient Power)
• ATK increased.
255000% → 280000%
• Increased attack area.
• Decreased maximum hit count.
14 hit → 10 hit
• Changed so that the action direction is not altered by [Directional Key] inputs.
▷ One Inch Punch (Dimensional Dragon Jade)
• Changed so that the camera can be controlled.
※ The camera can be controlled, but the direction of the action does not change.
▷ Impact Blow (Otherworldly Dragon Jade)
• Pre-cast delay decreased.
◆ Launcher
▷ Stunt Rush
• Fixed the bug where it was impossible to follow up with midair skills while using a skill.
• Fixed the bug where hits would occasionally not register.
▷ L-Buster
• After-cast delay decreased.
▷ Limit Runner
• Increased attack area.
• Changed the hit effect drawing enemies in.
◆ Impactor
▷ L-Action EX
• Ancient Power gauge acquisition increased.
4.32% → 5.02%
▷ L-Buster EX
• After-cast delay decreased.
▷ Stunt Rush EX
• Fixed the bug where it was impossible to follow up with midair skills while using a skill.
• Fixed the bug where hits would occasionally not register.
• Decreased Intense Shock after-cast delay.
▷ Skip
• The post-action delay of the action chained via the [Normal Attack] input has been decreased.
▷ Skip EX
• The post-action delay of the action chained via the [Normal Attack] input has been decreased.
• The effects of the action chained via the [Normal Attack] input have been synchronized with the actual attack area.
• Decreased Intense Shock after-cast delay.
▷ Class Mastery 2
• A buff effect has been added upon hitting with [Shoulder Crash].
• When landing a critical hit, 10% additional damage occurs. Duration: 30 seconds.
▷ [Awakened] Limit Runner
• Increased attack area.
• Changed the hit effect drawing enemies in.
▷ [Awakened Passive] Power of Welming
• The buff icon has been changed to the same image as the skill icon.
▷ Chain Shocker (Dimensional Dragon Jade)
• Changed so that during the after-cast delay, inputting [Jump] allows you to use the [Illusive Fist] skill.
▷ Chain Cruiser (Otherworldly Dragon Jade)
• Increased speed of the Rocket Missile projectile.
◆ Destroyer
▷ Maelstrom Howl
• Decreased after-cast delay upon the attack landing.
◆ Beastia Reina
▷ Supreme Blitz (Dimensional Dragon Jade)
• Improvements have been made to allow following up into [Wild Move] during the backflip motion immediately after the dash attack.
• Improvements have been made to allow following up into [Wild Move] during the rolling motion in midair after picking up a Bear Jelly.
• Improvements have been made to allow following up into [Tumble] during the after-cast delay after all attacks have ended.
Character Balancing (PvP)
◆ Barbarian
▷ Upend Hit
• [Cleaving] has been added to main skills that produce Rage bubbles.
◆ Wind Walker
▷ Spiral Kick EX
• Increased attack area.
▷ Blooming Kick EX
• Increased attack area.
• Increased the size of the skill effect.
◆ Elemental Lord
▷ Blizzard Storm
• Tooltips were improved to show the ATK per hit.
901% → ATK per hit 88%
▷ Fiery Vortex
• Tooltips were improved to show the ATK per hit.
1004% → ATK per hit 79%
◆ Elestra
▷ Frozen Spikes EX
• The sense of impact of the action has been improved.
◆ Force User
▷ Energy Blast
• The skill's maximum level has been changed to Lv.15, and the ATK and cooldown have been reconfigured.
ATK: 852%
Cooldown: 39 sec
▷ Eraser
• Tooltips were improved to show the ATK per hit.
1231% → ATK per hit 68%
▷ Meteor Storm
• Tooltips have been improved to display ATK per hit and additional Giant Meteor ATK.
1089% → ATK per hit: 78%, Giant Meteor ATK: 156%
◆ Smasher
▷ Laser Cutter
• The pre-delay has been reduced and the timing for inputting [Blink] has been moved forward, allowing for faster chaining.
▷ Linear Ray EX
• The action and concept of the skill have been changed.
It now attacks immediately without a charging wait time, and the laser remains for a certain duration to deal continuous damage.
Regardless of charging, the shooting range of Linear Ray has been fixed to increase by 2m, and its ATK has been increased by 30%.
• Hit enemy's received damage increased 10%. (Duration: 12 sec)
• Removed the specification decreasing Linear Ray cooldown.
▷ Nine Tail Laser EX
• Increased attack area.
• Increased the size of the skill effect.
▷ Energy Blast EX
• Creates a projectile that grows increasingly larger on the surface of the ground.
• Energy Blast ATK +30%
◆ Majesty
▷ Triple Orbs EX
• Increased attack area.
• The sense of impact of the action has been improved.
• Increased the size of the skill effect.
▷ Black Hole
• Pre-cast delay decreased.
• Increased attack area.
• The sense of impact of the action has been improved.
• Increased the size of the skill effect.
◆ Black Mara
▷ [Enhanced] Void Coil, [Contract] [Enhancement] Void Coil
• Increased attack area.
▷ [Enhanced] Cleaving, [Contract] [Enhancement] Void Coil
• Increased attack area.
▷ [Enhanced] Smoke Storm, [Enhanced] Smoke Storm)
• Increased attack area.
◆ Arch Heretic
▷ Arch Heretic
• Improved tooltips of post-transformation Nightmare Skills.
▷ [Nightmare] Devastation
• After-cast delay of the 3rd strike decreased.
◆ Dancer
▷ Ecstatic Dance
• The structure of the "Dark Elf" buff has been improved.
Pre-change: A 3-second buff was continuously applied (total buff duration 15 seconds).
Improved: Upon use, a 15-second buff is acquired.
▷ Mist Step
• [Normal Attack], [Special Attack] extra hit attack area increased.
◆ Knightess
▷ Power of Knightess
• After-cast delay decreased.
▷ Fighting Spirit
• After-cast delay decreased.
◆ Avalanche
▷ Splitter EX
• Fixed an issue where the skill could not be used again with the [Normal Attack] input after being used while facing right.
◆ Vena Plaga
▷ Manic
• Can now be quickly activated by following up via the [Special Attack] input, regardless of whether the [Repression] skill successfully blocks or not.
◆ Patrona
▷ Overclock
• After-cast delay decreased.
◆ Ruina
▷ Gear Boost
• After-cast delay decreased.
◆ Launcher
▷ Stunt Rush
• Fixed the bug where it was impossible to follow up with midair skills while using a skill.
• Fixed the bug where hits would occasionally not register.
▷ L-Buster
• After-cast delay decreased.
▷ Limit Runner
• Increased attack area.
• Changed the hit effect drawing enemies in.
◆ Impactor
▷ L-Buster EX
• After-cast delay decreased.
▷ Skip
• The post-action delay of the action chained via the [Normal Attack] input has been decreased.