Updates

Saint Haven Savior Heroic

 

 

 

◆ Entry Information

 

• Location: [Town] Milla Laurel -> Ark of Transcendence Gate -> [World Zone] Ark Bridge
• Required Entry Level: Lv.99
• Entry Capacity: 4 players
• Entry Ticket Item: [Extra-dimensional Leaper] x1
• Entry Ticket Source: Clearing Saint Haven Savior
• Clears Per Week: 1
• Max. Revives: 0 (characters revived after clearing stage, stage can be retried after failure)

 

 

 

 

 

◆ Saint Haven Savior Heroic Characteristics

 

Challenging Contents

• Savior Heroic is a high-difficulty version of the original Savior mode. It maintains the same stat adjustment rules, but monsters appearing in this mode have higher stats.

• Monsters have increased HP compared to those in the standard Savior mode.
• Some boss patterns have been enhanced, and new mechanics have been added to increase the challenge.

 

 

◆ Saint Haven Savior Heroic Entry Ticket

 

• The entry ticket for Saint Haven Savior Heroic, called the Extra-dimensional Leaper, can be obtained from the standard Saint Haven Savior mode.
• The Extra-dimensional Leaper has a usage time limit that expires 7 days after acquisition.
• You can clear Saint Haven Savior Heroic once per week.

 

 

◆ Changes Between Savior and Heroic

 

• Previously, the passive buff granted by the Faded Hero's Memories Skillstone would not be retained after death or a full party annihilation during stage battles. This resulted in increased difficulty during retry attempts. To ensure that the buff resets when players reattempt the same stage, the following changes have been made to the Faded Hero's Memories Skillstone:

• Once in possession, the buff from the Faded Hero's Memories Skillstone will now persist after resurrection, even after a full party annihilation.
• Upon purchasing the Faded Hero's Memories Skillstone, the buff will now be granted immediately, without needing to use the item manually.
• The item type of the Faded Hero's Memories Skillstone has been changed to a Quest Item, making it easier to check your current buff stage.

 

• If a party member owns a Goddess Statue Subscription, an additional 3 Scales of Inevitability will be granted upon entry. 

 

• The number of ghost soldiers and villagers summoned when the Vengeful Spirit Curse is activated has been reduced.

 

 

◆ Savior Normal Difficulty Clear Rewards Changes

 

• The rewards for clearing Saint Haven Savior have been updated.
• Upon clearing Saint Haven Savior, you can now obtain the item [Extra-dimensional Leaper].
• Additionally, you will have a low chance to obtain one piece from the Rabbit with a Watch Costume (Wings, Tail, Decal) Pouch set when clearing Saint Haven Savior.

 

 

◆ Savior Shop Changes

 

• Savior Heraldry Synthesizers (Low Grade, Mid Grade) have been added for purchase using Tokens of Salvation in the Savior Shop.
• Savior Heraldry Evolvers (4 Types) have been added for purchase using Symbols of Savior in the Savior Shop.
• Rabbit with a Watch Costume (Wings, Tail, Decal) set items have been added for purchase using Tokens of Salvation in the Savior Shop.
• Nightmarish Costume (Wings, Tail, Decal) set items have been added for purchase using Symbols of Savior in the Savior Shop.

 

 

◆ Saint Haven Savior Heroic Rewards

 

• Some rewards in Saint Haven Savior Heroic can be obtained based on probability.
• The quantity and acquisition rate of certain rewards may vary depending on the grade obtained after clearing Saint Haven Savior Heroic.
• Rewards can only be obtained upon final completion of Saint Haven Savior Heroic.

 

Item Description Cleared
Savior Heraldry Evolver A Heraldry Evolver for evolving Savior Heraldry
(Kallaen, Cassius, Douglas, Terramai)
1-2 per party
Nightmare-Imprisoned Cassius Crown Pouch Savior Heroic Costume (Helmet) Pouch Low rate per party x1
Nightmarish Costumes Pouch Savior Heroic Costume (Wings, Tail, Decal) Pouch Low rate per party x1
Title: Corrupt Hero's Savior Pouch Savior Heroic Ability Title Pouch Low rate per party x1
Savior Evolver Selection Pouch A pouch for selecting 1 type of Heraldry Evolver used for evolving Savior Heraldry Low rate per person x1
Symbol of Savior Currency for purchasing Savior Heraldry Evolvers and new costume rewards 12-20 per person

 

 

◆ Savior Heraldry Evolution

 

• Savior Heraldry (High Grade) items can be evolved using the new Savior Heraldry Evolvers.
• Each Savior Heraldry Evolver has a matching Heraldry item that it can be used on to evolve.
• Savior Heraldry (High Grade) items can be evolved to obtain Legend Grade Savior Heraldry (Heroic) items.
• Using a Savior Heraldry Evolver on a Savior Heraldry (Heroic) item will yield an Ancient Grade Savior Heraldry (Heroic).
• When a Savior Heraldry (Heroic) item is evolved into Ancient Grade, it gains an additional stat that enhances the Attack Power of Dimensional Dragon Jade skills.
• Savior Heraldry Evolvers can be purchased at the Savior Shop using currency acquired in Saint Haven Savior Heroic.

 

 

◆ Savior Heraldry (Heroic) add-on stats:

 

Heraldry Grade Stat 1 Stat 1 value Stat 2 Stat 2 value Stat 3 Stat 3 value
Kallaen Heroic CRT 350,000 Critical Damage 675,000 Physical DEF 45,000
Cassius Heroic Attribute ATK 25.00% Physical/Magic ATK 22.50% Max. HP 25.00%
Terramai Heroic Physical/Magic ATK 550,000 CRT 200,000 Max. HP 2,500,000
Douglas Heroic Final Damage 4500 Physical/Magic ATK 750,000 Magic DEF 45,000

 

 

◆ Savior Heraldry (Heroic) Ancient Grade Added Skill Stats:

 

Heraldry Grade Skill add-on stat Skill stat value Note
Kallaen Heroic ATK increase for Dimensional Dragon Jade skill to be enhanced 100% Only applies to the [Skill Enhancement Effect 1] skill.
Cassius Heroic ATK increase for Dimensional Dragon Jade skill to be enhanced 100% Only applies to the [Skill Enhancement Effect 1] skill.
Terramai Heroic ATK increase for Dimensional Dragon Jade skill to be enhanced 100% Only applies to the [Skill Enhancement Effect 1] skill.
Douglas Heroic ATK increase for Dimensional Dragon Jade skill to be enhanced 100% Only applies to the [Skill Enhancement Effect 1] skill.

 

 

 

Bone Dragon Nest Hard
 

 

 

 

 

◆ Entry Information

 

• Location: Ark Crash Site, Bone Dragon Nest Entry Gate
• Access route: [Town] Milla Laurel > [World Zone] Ark Crash Site
• Required Entry Level: Lv.99
• Entry Capacity: 5 - 8 players
• Entry Difficulty: Dimension Labyrinth 4F
• Entry Ticket Item: [Transcendence Transmitter] x1
• Clears Per Week: 1
• Weekly Mid-stage Rewards: 1
• Max. Revives: 0 (revived after clearing stage)
※ If you possess an entry ticket and enter the World Zone, the difficulty for Dimension Labyrinth 4F will be unlocked.

 

 

 

◆ Entry Ticket Acquisition

 

• You can purchase entry tickets from the [Ancient Dragon Shop] accessed through <Elf Guard Marbelia>, who is located in front of the Bone Dragon Nest Gate at the Ark Crash Site.

 

Entry Ticket Purchase Price Purchase Limit Usage Time Limit
Transcendence Transmitter Lapis x100 2 weekly per character 1 day after purchase

 

 

 

◆ Ancient Skillstone

 

• In the Bone Dragon Nest, Ancient Skillstones infused with the power of the Ancients will appear.
• 
Ancient Skillstones can only gain special powers within the Bone Dragon Nest.
• There are various types of
Ancient Skillstones, each with unique effects.

 

 

※ To acquire an Ancient Skillstone, you must have empty space in your inventory.
※ Ancient Skillstones can be used by right-clicking on them in your inventory or placing them in a skill slot.

 

 

◆ Bone Dragon Nest Hard Rewards

 

• Defeat the bosses for each stage in Bone Dragon Nest Hard to obtain the stage rewards within.
• Defeat Bone Dragon Ashlem at the last stage of Bone Dragon Nest Hard to obtain the final reward.
• In Bone Dragon Nest Hard, key items for equipment evolution have a certain chance of being dropped in each stage.
• If the number of party members is less than 8 when clear rewards are distributed, the probability rate of obtaining rewards decreases based on the number of party members.

 

 

◆ Bone Dragon Nest Hard Rewards

 

• Drop information is based on an 8-person party, and probabilities decrease if the clear is achieved with fewer than 8 players.
• Shiny Hero Coins have been removed from the Bone Dragon Nest rewards.

 

Item Description Stage 1 Stage 2 Cleared Golden/Silver Box
Ancient Dragon's Bone Fragments Ancient Tier 2 and Ancient Dragon Equipment enhancement material Guaranteed 25 per person
Low rate x125
Guaranteed 30 per person
Low rate x150
Guaranteed 35 per person
Low rate x175
x10
(Silver Box)
Time Sand Material for Ancient Dragon Equipment add-on stat reset
Ancient Dragon Equipment → Core item used to craft the Amplified Ancient Dragon Equipment Amplifier
Guaranteed 3 per person
Low rate x15
Guaranteed 3 per person
Low rate x15
Guaranteed 3 per person
Low rate x15
x5 – x15
(Golden Box)
Evolution Clock Hand Ancient Tier 2 → Ancient Dragon Helmet, Gloves, Shoes
(Key item for Evolver crafting)
Low rate per person x1 - Low rate per party x1 -
Evolution Cogwheel Ancient Tier 2 → Ancient Dragon Upper Body, Lower Body
(Key item for Evolver crafting)
- Low rate per person x1 Low rate per party x1 -
Blooming Dragon Scale Ancient Dragon Equipment → Core item used to craft the Amplified Ancient Dragon Equipment Amplifier Guaranteed 1 per person
Low rate x5
Guaranteed 2 per person
Low rate x10
Guaranteed 3 per person
Low rate x15
X6 –x60 per party
x3 – x9
(Golden Box)
Small Evolution Accelerator Ancient Tier 2 → Ancient Dragon Helmet, Gloves, Shoes
Evolver
Low rate per person x1 - Low rate per party x1 -
Medium Evolution Accelerator Ancient Tier 2 → Ancient Dragon Upper Body, Lower Body
Evolver 
- Low rate per person x1 Low rate per party x1 -
Shiny Hero Coin 10,000 Gold Guaranteed 1 per person Guaranteed 1 per person Guaranteed 2 per person -
Summer Gem Material item for all kinds of item crafting - - Guaranteed 1 per person
Low rate x10
-
Ancient Dragon Main Weapon Ancient Dragon Equipment Items
There are equipment restrictions based on the basic class.
- - Party rate x1 -
Ancient Dragon Secondary Weapon Ancient Dragon Equipment Items
There are equipment restrictions based on the basic class.
- - Party rate x1 -
Ancient Dragon's Fiery Heart Ancient Dragon Equipment → Ancient Dragon Equipment Amplifier - - Low rate per party x1 -
Power-Drained Fragment Bone Dragon Buff
Remote Quest starting item
- - Guaranteed 1 per party -
Mutated Evolution Accelerator Ancient Dragon Weapon → Blessed Ancient Dragon Weapon Evolver - - When Blessing Box appears
Guaranteed 1 per party
-
Hero Title Hero Title (1 Type) - - Very low rate per person x1 -
Ability Title Ability Title (1 Type) - - Low rate per party x1 -

 

 

◆ Bone Dragon Nest Hard Mission

 

• 3 types of Bone Dragon Nest Hard-related clear missions have been added.

 

 

 

◆ Bone Dragon Nest Hard Weekly Tasks

 

• 1 type of Bone Dragon Nest Hard-related Weekly Task has been added.
• Black Dragon Nest Time Attack Hard exclusive weekly tasks have been removed or changed.

 

Weekly Tasks Reward Details
Defeat the Bone Dragon in Bone Dragon Nest Hard with all party members alive Shiny Hero Coin x20 New Weekly Tasks
Defeat Centurion Ogre Baofa in Black Dragon Nest Time Attack Hard with all party members alive Shiny Hero Coin x1 Removed
Defeat Engata General Umbala in Black Dragon Nest Time Attack Hard with all party members alive Shiny Hero Coin x1 Removed
Defeat Black Ring Punisher Meluka in Black Dragon Nest Time Attack Hard with all party members alive Shiny Hero Coin x2 Removed
Defeat Chiliarch Titanion in Black Dragon Nest Time Attack Hard with all party members alive Shiny Hero Coin x2 Removed
Defeat the Black Dragon in Black Dragon Nest Time Attack Hard with all party members alive Shiny Hero Coin x20 → x10 Rewards Changed

 

 

◆ Bone Dragon Nest Hard Titles

 

• 2 new Title types have been added.
• These 2 types of Titles can both be traded.

 

 

◆ Amplified Ancient Dragon Equipment

 

▶ Ancient Dragon's Fiery Heart

• You can evolve Ancient Dragon Equipment into Amplified Ancient Dragon Equipment using an Ancient Dragon's Fiery Heart.
• The Ancient Dragon's Fiery Heart item has a low drop rate in Bone Dragon Nest (Hard) or can be crafted by collecting the necessary crafting materials and visiting a blacksmith.
• Ancient Dragon's Fiery Hearts obtained in Bone Dragon Nest (Hard) can be traded. However, the version crafted via the blacksmith cannot be traded.
• Using an Ancient Dragon's Fiery Heart on an Ancient Dragon Equipment item grants it new add-on stats in addition to its existing add-on stats.

 

Crafted Item Gold Material Item Quantity Material Item Quantity
Ancient Dragon's Fiery Heart 1,000,000 Gold Time Sand 100 Blooming Dragon Scale 20

 

 

 

▶ Ancient Dragon's Fiery Heart Add-on Stats

 

Type ATK % Attribute ATK % CRT CRT Damage Physical DEF Magic DEF Max. HP
Armor 10% 3.00% -  -  30,000 30,000 500,000
Weapon - 10% 200,000 900,000 -  -  - 

 

 

▶ Amplified Ancient Dragon Equipment Add-on Stats

 

• These add-on stats are based on Amplified Ancient Dragon Equipment with a +0 enhancement value.
• Amplified Ancient Dragon Armor shares set effect add-on stats with Ancient Dragon Armor and Ancients' Armor.
• When amplifying Ancient Dragon Equipment, the enhancement level and random add-on stats are retained.
• When an Amplifier is used on sealed Ancient Dragon Equipment, the amplification will occur after the seal is removed.

 

Type Total ATK_Min Total ATK_Max Total ATK_% Attribute ATK CRT CRT Damage Final Damage
Amplified Main Weapon, Blessed Main Weapon 3,761,604 5,373,720 15.00% 10.00% 250,000 1,350,000 600
Amplified Secondary Weapon, Blessed Secondary Weapon 3,712,703 5,303,862 15.00% 10.00% 250,000 1,350,000 600

 

Type Total ATK_Min Total ATK_Max Total ATK_% CRT Attribute ATK Max. HP Max. HP_% Physical DEF Magic DEF Stat Per Type Stat Per Type
Amplified Helmet 2,642,136 3,774,482 15.00% -50,000 52.20% 11,850,199 13.50% 45,450 45,450 - -
Amplified Upper Body 2,982,525 4,260,752 15.00% -50,000 11.00% 14,666,041 17.00% 49,500 49,500 Final Damage 3,654
Amplified Lower Body 2,882,920 4,118,450 15.00% -50,000 11.00% 14,102,872 16.20% 48,700 48,700 Critical Damage 1,810,540
Amplified Gloves 2,567,420 3,667,750 15.00% -50,000 11.00% 10,723,861 12.00% 150,584 43,811 - -
Amplified Shoes 2,567,420 3,667,750 15.00% -50,000 11.00% 10,723,861 12.00% 43,811 150,584 Movement SPD 3.50%

 

 

▶ Ancient Dragon Equipment Random Add-on Stats

 

Armor Physical/Magic DEF Max. HP Final Damage Class Mastery 3 Skill Ultimate Skill 2nd Specialization Lv.50 Skill Main Skill Secondary Skill
Lv.1 6000 3,000,000 400 40% 40% 40% 40% 40%
Lv.2 9000 4,500,000 480 80% 80% 80% 80% 80%
Lv.3 12,000 6,000,000 560 120% 120% 120% 120% 120%
Lv.4 15,000 7,500,000 640 160% 160% 160% 160% 160%
Lv.5 21,000 9,000,000 800 200% 200% 200% 200% 200%

 

Weapon Physical/Magic ATK All Attribute ATK CRT CRT Damage Dreamy Dragon Jade Skill Blood Moon Dragon Jade Skill Verdure Dragon Jade Skill Ancient Dragon Jade Skill
Lv.1 3% 3% 50,000 225,000 100% 100% 100% 100%
Lv.2 4% 4% 60,000 270,000 150% 150% 150% 150%
Lv.3 5% 5% 70,000 315,000 200% 200% 200% 200%
Lv.4 6% 6% 80,000 360,000 250% 250% 250% 250%
Lv.5 8% 8% 100,000 450,000 300% 300% 300% 300%

 

 

▶ Amplified Ancient Dragon Equipment Random Add-on Stat Reset

 

• You can reset the random add-on stats of Amplified Ancient Dragon Equipment through the [Ark's Power] system.
• The [Ark's Power] system can be accessed via the NPC "Time/Space Engine Operator Pakiha" in Milla Laurel.
• Amplified Ancient Dragon Equipment can use the [Ark's Power - Random Option] or [Ark's Power - Select Option] functions.

• [Random Option]: All three random add-on stats will be reset, and you cannot cancel the add-on stat changes.
• [Select Option]: All three random add-on stats will be reset, but you can cancel the add-on stat change by selecting the previous stats. Even if you choose the previous stats, the materials will still be consumed.

 

 

Apprentice Chef: Master Graduate War

 

 

◆ Apprentice Chef: Master Graduate War

 

• New titles, missions, and achievements have been added to bolster the prestige of Masters. Become a strong and compassionate Master like no other and raise many Apprentices

• For adventurers seeking guidance, learn the ropes of Dragon Nest step by step under your Master's care. Complete the Graduation Mission with your Master and become a Master yourself to guide new Apprentices!

 

 

▶ Apprenticeship Changes

 

• The criteria for becoming a Master have been shifted from a level requirement to a mission completion requirement.
    - Master mission: Mission (L) – Apprenticeship tab – Master category

• The criteria for graduating as an Apprentice have been shifted from a level requirement to a mission completion requirement.
    - Apprentice Graduation mission: Mission (L) – Apprenticeship tab – Apprentice category

• The number of possible Masters and Apprentices has been changed.
    - Masters per Apprentice: 1
    - Apprentices per Master: 10

 

 

▶ Other

 

• The following content has been reset after the changes made to the Apprenticeship System and the number of Apprentices/Masters permitted.
    - Master and Apprentice relationships
    - Master-Apprentice Points and number of Graduates
    - Missions and Achievements

 

 

◆ Apprenticeship Mission, Achievement Changes/Additions

 

• Existing Apprenticeship-related missions and achievements have been reset, while some rewards and conditions have changed and new missions and achievements have been added.

 

 

◆ Apprenticeship Mission Changes

 

Category Mission Title Mission Content Reward Note
Apprenticeship - Apprentice Tearful Graduation Ceremony Achieved upon graduation as an Apprentice Fortune Coin – [Combined] Master-Apprentice Points (500) Missions Reset
Apprenticeship - Apprentice Small Seed of Fate Achieved upon getting a Master for the first time - Missions Reset
Apprenticeship - Apprentice Towards new learnings Achieved after having 2 Masters - Go to Sealed Traces
Apprenticeship - Apprentice There is no end to learning Achieved after having 3 Masters - Go to Sealed Traces
Apprenticeship - Apprentice First Training Clear stage for the first time with Master - Missions Reset
Apprenticeship - Apprentice Camaraderie Clear stage for the first time with an Alumni - Missions Reset
Apprenticeship - Apprentice Learn Basic Skills Achieved upon clearing a Lipius LUCKY ZONE stage on 24F+ with a Master - New Missions
Apprenticeship - Apprentice Learn Advanced Skills Achieved upon clearing a Fission Maze on 24F with a Master - New Missions
Apprenticeship - Apprentice Gain Practical Experience - 1 Achieved upon clearing Black Dragon Nest Time Attack Light with a Master - New Missions
Apprenticeship - Apprentice Gain Practical Experience - 2 Achieved upon clearing Saint Haven Savior with a Master - New Missions
Apprenticeship - Apprentice Graduation Test Achieved upon clearing Sunset Training Ground on 25F+ Fortune Coin - [Combined] Master-Apprentice Points (750) New Missions
Apprenticeship - Apprentice Thank you, Master. Graduate Fortune Coin - [Combined] Master-Apprentice Points (500) New Missions
Apprenticeship - Master Graduation of an Apprentice Achieved when the Apprentice graduates for the first time Fortune Coin - [Combined] Master-Apprentice Points (100) Missions Reset
Apprenticeship - Master Bridging New Relationships Achieved upon getting an Apprentice for the first time Fortune Coin - [Combined] Master-Apprentice Points (100)
Master's Mission Box x1
Missions Reset
Apprenticeship - Master Chance Meeting Achieved when you have 2 Apprentices Fortune Coin - (100) Missions Reset
Apprenticeship - Master Heart of a Master Achieved when you have 3 Apprentices Fortune Coin - (100) Missions Reset
Apprenticeship - Master Vague Memory Clear stage for the first time with Apprentice Fortune Coin - (100) Missions Reset
Apprenticeship - Master Master From Now On Achieved upon clearing Sunset Training Ground on 30F+ Title: Master of N Apprentices New Missions
Apprenticeship - Master Teaching the Basics Achieved upon clearing a Lipius LUCKY ZONE stage on 24F+ with an Apprentice Fortune Coin - [Combined] Master-Apprentice Points (500) New Missions
Apprenticeship - Master Teaching the Advanced Skills Achieved upon clearing a Fission Maze on 24F with an Apprentice Fortune Coin - [Combined] Master-Apprentice Points (500) New Missions
Apprenticeship - Master Bestow Practical Experiences - 1 Achieved upon clearing Black Dragon Nest Time Attack Light with an Apprentice Fortune Coin - [Combined] Master-Apprentice Points (500) New Missions
Apprenticeship - Master Bestow Practical Experiences - 2 Achieved upon clearing Saint Haven Savior with an Apprentice Fortune Coin - [Combined] Master-Apprentice Points (500) New Missions

 

 

◆ Apprenticeship Achievements Changes

 

Achievement Title Achievement Details Reward Note
Master and Apprentice Challenge a Lucky Zone Stage - 1 Master and Apprentice Clear a Lucky Zone Stage - 1 Fortune Coin - [Combined] Master-Apprentice Points (400) Achievements Reset
Master and Apprentice Challenge a Lucky Zone Stage - 2 Master and Apprentice Clear a Lucky Zone Stage - 2 Fortune Coin - [Combined] Master-Apprentice Points (1200) Achievements Reset
Master and Apprentice Challenge a Lucky Zone Stage - 3 Master and Apprentice Clear a Lucky Zone Stage - 3 Fortune Coin - [Combined] Master-Apprentice Points (2000) Achievements Reset
Master and Apprentice Challenge a Lucky Zone Stage - 4 Master and Apprentice Clear a Lucky Zone Stage - 4 Fortune Coin - [Combined] Master-Apprentice Points (2800) Achievements Reset
Master and Apprentice Challenge a Lucky Zone Stage - 5 Master and Apprentice Clear a Lucky Zone Stage - 5 Fortune Coin - [Combined] Master-Apprentice Points (4000) Achievements Reset
Master and Apprentice Challenge a Lucky Zone Stage - 6 Master and Apprentice Clear a Lucky Zone Stage - 6 Fortune Coin - [Combined] Master-Apprentice Points (6000) Achievements Reset
Master and Apprentice Challenge a Lucky Zone Stage - 7 Master and Apprentice Clear a Lucky Zone Stage - 7 Fortune Coin - [Combined] Master-Apprentice Points (8000) Achievements Reset
Master and Apprentice Challenge a Lucky Zone Stage - 8 Master and Apprentice Clear a Lucky Zone Stage - 8 Fortune Coin - [Combined] Master-Apprentice Points (20000) Achievements Reset
Master and Apprentice Challenge a Lucky Zone Stage - 9 Master and Apprentice Clear a Lucky Zone Stage - 9 Fortune Coin - [Combined] Master-Apprentice Points (40000) Achievements Reset
Master and Apprentice Challenge a Nest - 1 Master and Apprentice Clear a Nest - 1 Fortune Coin – [Combined] Master-Apprentice Points (1000) Achievements Reset
Master and Apprentice Challenge a Nest - 2 Master and Apprentice Clear a Nest - 2 Fortune Coin - [Combined] Master-Apprentice Points (3000) Achievements Reset
Master and Apprentice Challenge a Nest - 3 Master and Apprentice Clear a Nest - 3 Fortune Coin - [Combined] Master-Apprentice Points (5000) Achievements Reset
Master and Apprentice Challenge a Nest - 4 Master and Apprentice Clear a Nest - 4 Fortune Coin - [Combined] Master-Apprentice Points (7000) Achievements Reset
Master and Apprentice Challenge a Nest - 5 Master and Apprentice Clear a Nest - 5 Fortune Coin - [Combined] Master-Apprentice Points (10000) Achievements Reset
Master and Apprentice Challenge a Nest - 6 Master and Apprentice Clear a Nest - 6 Fortune Coin - [Combined] Master-Apprentice Points (15000) Achievements Reset
Master and Apprentice Challenge a Nest - 7 Master and Apprentice Clear a Nest - 7 Fortune Coin - [Combined] Master-Apprentice Points (20000) Achievements Reset
Master and Apprentice Challenge a Nest - 8 Master and Apprentice Clear a Nest - 8 Fortune Coin - [Combined] Master-Apprentice Points (50000) Achievements Reset
Master and Apprentice Challenge a Nest - 9 Master and Apprentice Clear a Nest - 9 Fortune Coin - [Combined] Master-Apprentice Points (100000) Achievements Reset
Graduation of an Apprentice - 1 Graduate 10 Apprentices Fortune Coin - [Combined] Master-Apprentice Points (300) Achievements Reset
Graduation of an Apprentice - 2 Graduate 20 Apprentices Fortune Coin - [Combined] Master-Apprentice Points (600) Achievements Reset
Graduation of an Apprentice - 3 Graduate 30 Apprentices Fortune Coin - [Combined] Master-Apprentice Points (900) Achievements Reset
Graduation of an Apprentice - 4 Graduate 50 Apprentices Fortune Coin - [Combined] Master-Apprentice Points (1500) Achievements Reset
Graduation of an Apprentice - 5 Graduate 100 Apprentices Fortune Coin - [Combined] Master-Apprentice Points (3000) Achievements Reset
Graduation of an Apprentice - 6 Graduate 500 Apprentices Fortune Coin - [Combined] Master-Apprentice Points (15000) New Achievements

 

 

◆ Master-Apprentice Points Shop Changes

 

Item Required Master-Apprentice Points Required Item Purchase Limit Note
Rock of Strength (7 Days) 1,500 - 1 time weekly per account Unchanged
School Uniform Costume Box (Helmet) 10,000 Certificate of Appreciation x5 - New Addition
School Uniform Costume Box (Upper Body) 10,000 Certificate of Appreciation x5 - New Addition
School Uniform Costume Box (Lower Body) 10,000 Certificate of Appreciation x5 - New Addition
School Uniform Costume Box (Gloves) 10,000 Certificate of Appreciation x5 - New Addition
School Uniform Costume Box (Shoes) 10,000 Certificate of Appreciation x5 - New Addition
School Uniform Costume Box (Main Weapon) 10,000 Certificate of Appreciation x5 - New Addition
School Uniform Costume Box (Secondary Weapon) 10,000 Certificate of Appreciation x5 - New Addition
Title: Should've Brought My Parents 80,000 - - Unchanged
Title: I Just Wanna Play Basketball... 80,000 - - Unchanged
Title: Child of Darkness 80,000 - - Unchanged
Title: Followed to the Rooftop 80,000 - - Unchanged
Title: Ran to the School Store 80,000 - - Unchanged
Title: Scholarship Entry 80,000 - - New Addition
Title: Hates School Uniforms 80,000 - - New Addition
Title: Caught Being Late 80,000 - - New Addition
Ancient's Armor Tier 1 Enhancement Hammer(+0 to +5) 500 - 25 times weekly per account Unchanged
Ancient's Armor Tier 1 Enhancement Hammer (+6 to +10) 800 - 25 times weekly per account Unchanged
Ancient's Armor Tier 1 Enhancement Hammer (+11 to +15) 1000 - 25 times weekly per account Unchanged
Ancient's Armor Tier 1 Enhancement Hammer (+16 to +20) 1,500 - 25 times weekly per account Unchanged
Lunar Eclipse Stigmata 2000 - 50 times weekly per account Unchanged
Warrior Equipment Protection Magic Jelly 1,500 - 5 times weekly per account New Addition
Ancient Broken Dragon Jade Fragment 1000 - 2 times weekly per account New Addition
Unknown Ancient Accessory Fragment 300 - 5 times weekly per account New Addition
Ancient's Insignia 300 - 5 times weekly per account New Addition
Ancient's Knowledge 300 - 5 times weekly per account New Addition
Otherworldly Ancient Weapon Fragment 300 - 5 times weekly per account New Addition

 

 

◆ New Apprenticeship Title

 

• The New Apprenticeship Title [Title: Master of N Apprentices] has been added.
• This is a title awarded to players who complete the mission requirements to become a Master.
• The [Master of N Apprentices] title increases its count each time a Master successfully graduates an Apprentice.

 

 

◆ New Apprenticeship Mission Box

 

• The New Apprenticeship Mission Box [Master's Mission Box] has been added.
• The Master's Mission Box can be obtained as a mission achievement reward for completing the [Bridging New Relationships] mission. Each time an Apprentice graduates, the Master will also receive a [Certificate of Appreciation] as a reward.
• [Certificates of Appreciation] can be used in the Master-Apprentice Point Shop to purchase School Uniform costumes.

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