Saint Haven Savior
◆ Entry Information
• Location: [Town] Milla Laurel -> Ark of Transcendence Gate -> [World Zone] Ark Bridge
• Required Entry Level: Lv.99
• Entry Capacity: 4 players
• Entry Difficulty: Labyrinth 23F
• Entry Ticket: [Spacetime Leaper] x1
• Entry Ticket NPC: Admission Permit Dispenser ([World Zone] Ark Bridge)
• Clears per Week: 1
• Revives Permitted: 0 (characters revived after clearing stage, stage can be retried after failure)
◆ Saint Haven Savior Characteristics
• Fixed Difficulty / Savior Adjustment
• Saint Haven Savior can only be accessed at Labyrinth 23F difficulty level.
• Upon entering Saint Haven Savior, the Savior adjustment is applied, significantly altering the character's stats.
• The stats of current equipment will be modified as follows under the Savior adjustment:
• The base stats of equipment will be significantly reduced.
• Special effects of equipment, such as Rune skill ATK, remain unchanged.
• The effects of items such as Dimension Rocks, Raining Blossoms Stones, and Glorious Golden Light Pendants are not applied.
• Cannot Revive During Combat
• In Saint Haven Savior, standard revives are disabled after a character dies during combat.
• If the party is wiped out during a stage battle, the ability to retry depends on whether the party possesses a Goddess Statuette item.
• If the party is carrying a Goddess Statuette: 1 item will be consumed, and the party can retry from the failed stage.
• If they party is not carrying a Goddess Statuette: The Saint Haven Savior challenge will end in failure.
• Book of Heroes
• In Saint Haven Savior, the Book of Heroes item containing the experiences and determination of heroes from other dimensions will appear.
• The Book of Heroes demonstrates its special powers exclusively in Saint Haven Savior.
• The Book of Heroes has 3 grades, each with unique usage effects corresponding to its grade.
※ To acquire a Book of Heroes, you must have empty space in your inventory.
※ The Book of Heroes can be used by right-clicking the item in your inventory or assigning it to a skill slot
• Scale of Inevitability / Goddess Altar
• The Scale of Inevitability is a party-shared currency item that can only be obtained and used while progressing through Saint Haven Savior.
The quantity of Scales of Inevitability currently held by the party is displayed on the right-side UI of the screen.
• Scales of Inevitability can be acquired in various ways, including upon initial entry, by defeating a Nest stage boss, or by clearing special missions.
• In Saint Haven Savior, Scales of Inevitability can be used at the Goddess Altar to exchange for beneficial effects for the party.
• Goddess Altar location: in the plaza area, a non-combat zone within Saint Haven Savior.
• After defeating the final boss, the clear rewards are distributed in 3 tiers based on the total number of Scales of Inevitability held by the party
Exchangeable Items |
Scale of Inevitability Required |
Faded Hero's Memories |
3 |
Succeeding Hero's Will |
4 |
Final Hero's Wish |
5 |
Special Item |
5 |
Reset Altar List |
2 |
Reward Tier |
Scale of Inevitability Required Per Tier |
Tier 3 |
50+ |
Tier 2 |
20 – 49 |
Tier 1 |
20 or less |
• Curse
• Curses that increase difficulty are applied in Saint Haven Savior.
• Upon initial entry, 1 of the following 4 types of curses is randomly assigned and activated.
• Disruptive monsters summoned at regular intervals
• Player vision significantly reduced at regular intervals
• Stage boss ATK increased at regular intervals
• Player dashing restricted at regular intervals
• The curse can be completely lifted at the Goddess Altar.
◆ Saint Haven Savior Rewards
• Some rewards in Saint Haven Savior can be obtained based on probability.
• The quantity of certain rewards may vary depending on the grade obtained after clearing Saint Haven Savior.
• Rewards can only be obtained upon final completion of Saint Haven Savior.
• Certain items acquired in Saint Haven Savior can be exchanged for rewards through the Admission Permit Dispenser located on the Ark Bridge.
Item |
Description |
Clear Reward |
Savior Heraldry |
New Heraldry replacing previous Expedition Heraldry
(High Grade, Mid Grade, Low Grade) |
1-2 per party |
Token of Salvation |
Currency for purchasing Unidentified Savior Heraldry |
10-15 per person |
Corrupt World Fragment |
Currency for purchasing items at the Savior Shop |
8-10 per person |
◆ New Release: Savior Heraldry
• New item Savior Heraldry can be obtained as a clear reward from Saint Haven Savior.
• Savior Heraldry can also be purchased at the Savior Shop using currency acquired in Saint Haven Savior.
• Savior Heraldry can be equipped instead of the existing Expedition Heraldry.
• Kallaen's Savior Heraldry: Frigidity Conqueror Expedition Heraldry, Heroic Bash Expedition Crest
• Terramai's Savior Heraldry: Ancient's Chaos Expedition Heraldry
• Douglas's Savior Heraldry: Unbeatable Expedition Heraldry
• Cassius's Savior Heraldry: Fierce Battle Heraldry, Frontal Breakthrough Heraldry
• Savior Heraldry comes in 3 grades.
• Additional stats on Savior Heraldry cannot be reset.
• Savior Heraldry cannot be traded, or sent to Server Storage or Special Storage.
◆ Savior Heraldry Options :
Savior Heraldry Options |
Heraldry |
Grade |
Stat 1 |
Stat 1 value |
Stat 2 |
Stat 2 value |
Stat 3 |
Stat 3 value |
Kallaen |
High |
Critical |
300,000 |
Critical Damage |
450,000 |
Physical DEF |
30,000 |
Mid |
Critical |
250,000 |
Critical Damage |
350,000 |
Physical DEF |
20,000 |
Low |
Critical |
200,000 |
Critical Damage |
250,000 |
Physical DEF |
10,000 |
Cassius |
High |
Attribute ATK |
25.00% |
Physical/Magic ATK |
20.00% |
Max. HP |
20.00% |
Mid |
Attribute ATK |
22.50% |
Physical/Magic ATK |
15.00% |
Max. HP |
17.50% |
Low |
Attribute ATK |
20.00% |
Physical/Magic ATK |
10.00% |
Max. HP |
15.00% |
Terramai |
High |
Physical/Magic ATK |
450,000 |
Critical |
150,000 |
Max. HP |
2,000,000 |
Mid |
Physical/Magic ATK |
375,000 |
Critical |
125,000 |
Max. HP |
1,750,000 |
Low |
Physical/Magic ATK |
300,000 |
Critical |
100,000 |
Max. HP |
1,500,000 |
Douglas |
High |
Final Damage |
3,750 |
Physical/Magic ATK |
600,000 |
Magic DEF |
30,000 |
Mid |
Final Damage |
3,375 |
Physical/Magic ATK |
542,500 |
Magic DEF |
20,000 |
Low |
Final Damage |
3,000 |
Physical/Magic ATK |
485,000 |
Magic DEF |
10,000 |